RebelWulf wrote:Or, Parson is a Math Geek with a Calculator Watch?
raphfrk wrote:RebelWulf wrote:Or, Parson is a Math Geek with a Calculator Watch?
But how does he know what calculations to actually do?
Assuming you have a simple 1 vs 1 battle between 2 units, even if you know their stats, you still can't work out the probability of each unit winning that easily.
For example, what is the chance of unit A winning:
Damage per turn: 5 to 15 (random)
Damage per turn: 12 to 14 (random)
Both are at full health at the start, hit simulataneously, and die when health is taken below zero.
B is more likely to win, because after 8 turns, B will do 104 points of damage and A will have done 80 points of damage on average. Working out the exact percentages is pretty hard. Also, there is a chance of a draw if they both kill each other on their last stike.
Now, apply that same kind of to a 100 vs 100 battle, and it isn't something you can do with a calculator watch. (though you can simplify the calculations slightly, it isn't 100 times harder).
konmanrocks wrote:possibly it just shows up like the unit stats with his glasses, that way he doesnt have to fumble to long with those small buttons.
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