GaryThunder wrote:I still don't buy Charlie as a human. He's too limited by the constraints of his world in a way that everyone but Parson isn't. His knowledge of leetspeak isn't any more anachronistic than any other part of Erfworld - look at the fw00ting elves here.
GaryThunder wrote:I still don't buy Charlie as a human. He's too limited by the constraints of his world in a way that everyone but Parson isn't. His knowledge of leetspeak isn't any more anachronistic than any other part of Erfworld - look at the fw00ting elves here.


MarbitChow wrote:Thunder wrote:its not futile if he believes that they are real people.
Not true. Imagine if all of the characters were dolls, and Parson just believed they were real.
The story's tone switches from 'protagonist growing emotionally' to 'creepy guy fantasizing about dolls'.
If they're not real people, then Parson is insane, or in a vast computer simulation, or some other explanation.
(...)
His actions remain exactly the same, but the meaning behind them vanishes.
ryanroyce wrote:GaryThunder wrote:I still don't buy Charlie as a human. He's too limited by the constraints of his world in a way that everyone but Parson isn't. His knowledge of leetspeak isn't any more anachronistic than any other part of Erfworld - look at the fw00ting elves here.
In contrast to this page, though, Charlie's clear understanding of Parson's "omg h4x" comment is more telling than even his use of "lol".
As for Charlie being the GM, remember that Erfworld isn't actually a game (Rob has explicitly said this in a podcast, IIRC), but rather a "real" world with game-like physics.
...
Give one proof that this world is real. Just one.
ShirKhan wrote:At the risk of sounding utterly mad now: Please prove to me that the world you are living in is real.

Shusagi wrote:ryanroyce wrote:GaryThunder wrote:I still don't buy Charlie as a human. He's too limited by the constraints of his world in a way that everyone but Parson isn't. His knowledge of leetspeak isn't any more anachronistic than any other part of Erfworld - look at the fw00ting elves here.
In contrast to this page, though, Charlie's clear understanding of Parson's "omg h4x" comment is more telling than even his use of "lol".
As for Charlie being the GM, remember that Erfworld isn't actually a game (Rob has explicitly said this in a podcast, IIRC), but rather a "real" world with game-like physics.
Agreed. Charlie isn't the GM, he's the GM-controlled side, or the representation of such a concept in terms of a world with game-like physics.


Foolamancer wrote:ShirKhan wrote:At the risk of sounding utterly mad now: Please prove to me that the world you are living in is real.
Think of it like the p-zombie question. A p-zombie is defined as something that acts in all situations exactly as though it were conscious, but is not conscious. P-zombies cannot exist, because if something acts in all situations exactly as though it has a property, it does have that property. The universe acts in all situations exactly as though it is real. Thus, it is real.
ShirKhan wrote:Foolamancer wrote:ShirKhan wrote:At the risk of sounding utterly mad now: Please prove to me that the world you are living in is real.
Think of it like the p-zombie question. A p-zombie is defined as something that acts in all situations exactly as though it were conscious, but is not conscious. P-zombies cannot exist, because if something acts in all situations exactly as though it has a property, it does have that property. The universe acts in all situations exactly as though it is real. Thus, it is real.
That's a very simplified version of the whole p-zombie discussion.
Besides, your argument might work in physics and mathematics, but I seriously doubt it can be applied to p-zombies just like that.
Assume you have a girlfriend/boyfriend who acts in all situations exactly as though he/she loves you, yet secretly think you are a complete moron (but never ever tells anyone about this or lets it show in any way) -- does he/she love you or not?

If she secretly thinks that I am a complete moron, then she does not act in all situations exactly as though she loves me (assuming that thinking someone is a moron counts as not loving them).
GaryThunder wrote:If she secretly thinks that I am a complete moron, then she does not act in all situations exactly as though she loves me (assuming that thinking someone is a moron counts as not loving them).
Ah. You include purely mental and unobservable acts in the "acts in all situations exactly as though she loves me" category
so that even her inner thought process would have to hew to the "I <3 U" paradigm.
In that case...I'm not really seeing much of a distinction, here.

ryanroyce wrote:And yet... why do you believe that this game-like world even has a GM? I mean, the few war games I'm familiar with have no such thing, so why would Erfworld?
The universe behaves in all situations exactly as though it were real. Therefore, it is real.
GaryThunder wrote:The universe behaves in all situations exactly as though it were real. Therefore, it is real.
I could bring up solipsism and other such frivolities, but it would just spiral into the same argument where both sides end up saying "Well, you can't prove it!" to each other as they're out of other responses."
But in general I would agree, yes. Something that has every single possible characteristic of Thing A could be said to be another example of Thing A, perhaps even a perfect copy.

Shusagi wrote:ryanroyce wrote:And yet... why do you believe that this game-like world even has a GM? I mean, the few war games I'm familiar with have no such thing, so why would Erfworld?
Well, the game Parson was working on DID have a GM, so it stands to reason that Erfworld, if it's supposed to resemble the game he was working on to some strange degree, would have a GM-controlled side. Not a GM, mind you. I just need to nail home the point that I don't think Charlie's the GM, much like Slately or Don King or Stanley aren't Players. But were it a game, Charlie would be played by the GM, while those rulers would be controlled by players.



drachefly wrote:No, a GM would not fiat Parson's capture. The GM does not play to win; that would be trivial. The GM plays to make the other players work hard.



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