
OnyxNoir wrote:I thought that as their turn ended, troops which are dead but not uncroaked simply dissppear



OnyxNoir wrote:Well yeeeeeess..I mean,have we seen any decrypted casters act as casters yet?


MarbitChow wrote:They make it pretty clear in the wiki under Croaking that something has to be done to the body to claim it - uncroak it, skin it, turn it into a trophy, etc. (The wiki entry is Canon, so it's been confirmed by the authors.)
Something to change the state of the body from 'generic corpse' to 'other item', would be how I read that.
Stylistically, if Misty comes back, it undermines a major point of Parson's character development, and it totally lets Maggie off the hook. From a plot point of view, I don't think it's likely for that reason.


MarbitChow wrote:Stylistically, if Misty comes back, it undermines a major point of Parson's character development, and it totally lets Maggie off the hook. From a plot point of view, I don't think it's likely for that reason.





Darkside007 wrote:Just because major comics bring back every last person who dies doesn't mean that bringing back a character immediately eliminates everything that the death caused; and in the case of decrypting, it can add meaning.


Darkside007 wrote:Just because major comics bring back every last person who dies doesn't mean that bringing back a character immediately eliminates everything that the death caused; and in the case of decrypting, it can add meaning.


MarbitChow wrote:Misty was clearly not a main character.
She was a helpful little waif that Parson encountered briefly, who's main purpose was to (a) establish the usefulness / power of the linked caster scenario and (b) to die tragically early on, in order to establish the gravity of the situation ("DEATH IS REAL!") and the danger that forming links entails.
She has to be female, because for some odd narrative reason, female deaths always make a bigger impact, but other than that, she's barely a blip on the radar.


MarbitChow wrote:Misty was clearly not a main character.
She was a helpful little waif that Parson encountered briefly, who's main purpose was to (a) establish the usefulness / power of the linked caster scenario and (b) to die tragically early on, in order to establish the gravity of the situation ("DEATH IS REAL!") and the danger that forming links entails.
She has to be female, because for some odd narrative reason, female deaths always make a bigger impact, but other than that, she's barely a blip on the radar.
Heck, I think the Gobwin guard (Bogroll's buddy) gets as many lines and scenes as Misty does, but nobody mourns for him - we don't even know his fate.
I was going to use Scarlet as another example, but the boards have elevated Scarlet to near-mystic status as well, so that would probably be a fruitless comparison.
Housellama wrote:Okay, I agree about the Death is real bit, but she is -HARDLY- barely a blip on the radar. She's a Caster. That AUTOMATICALLY makes her a Big Deal. Even more, she's a Lookamancer, someone capable of providing timely, accurate forward intelligence. Even if there was no personal connection (which there is... "This is hardball, man... This is booping hard core" http://www.erfworld.com/wp-content/uploads/book1/077.jpg), Parsons would want the capabilities a Lookamancer gives him. That's simple strategy. The better your forward intelligence, the better you can plan for events.
While Misty wasn't a MAIN character, she was more than a simple bit part.
Duckman wrote:She was way more than a blip in the radar. She left Parson emotionally scarred, even after he'd seen thousands of deaths in Erfworld. Her shadow is even felt by the end of the book, see: http://www.erfworld.com/book-1-archive/?px=%2F148.jpg.
Duckman wrote:While reviving her might be cheesy to a certain degree, bear in mind a few things. First, the strategic importance of having a Lookamancer. Second, her decrypting would NOT constitute exactly a reviving. Decrypting clearly changes those it raises: see the awful look in the decrypted archon's face. http://www.erfworld.com/wp-content/uplo ... k1/146.jpg. You've also seen the new Ansom. A decrypted Misty might not erase the pain of her death, but could even twist it and make it even worse for herself and Parson.

MarbitChow wrote:Misty's impact is profound. However, we know nothing about her other than that she was a lookamancer. That's it. That's not her character, that's her function.

MarbitChow wrote:But she IS a bit part. That's my point. She's got only a few lines, she appears in only a couple of scenes. Her part is tiny. It's her impact that is important. Misty only has value, story-wise, by being absent.



Firefly wrote:There are two levels on which to look at this: let's call them the 'gaming'
level and the 'metagaming' level.
(snip)
(Side note: Don't even ask whether "burying" necessarily includes moving
the body. It doesn't need to. Parson was shown *carrying* Misty's
lifeless corpse - I'm pretty sure that qualifies as moving the body.)
Firefly wrote:I submit that the effects her death was meant to incur have
happened. Parson's attitude towards his setting has been solidified, his
dynamic re: Maggie has been set (and explained), etc.
GETTING MISTY BACK WILL NOT UNDO THESE EFFECTS.
Although many people consider the phrase "Chekhov's gun" to be the equivalent of foreshadowing, the statements the author made about it can be more properly interpreted as meaning "do not include any unnecessary elements in a story."
Firefly wrote:Such a thing was not, strictly speaking,
*necessary* for raising units already on your own side - so Misty need not
be darkly changed when she comes back. (Or, for added drama, maybe
something *should* be a little different about her...)
Firefly wrote:Now, so much for the metagaming perspective; now for the gaming
perspective. Misty should come back for one very simple reason: Parson
(and, to a lesser extent, Wanda) would, upon finding it was possible, want
her to.

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