On golems and new Terrain options...

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On golems and new Terrain options...

Postby Malanthyus » Wed Jun 17, 2009 7:26 pm

So now that Siezemore has a lava pool ready at hand, what are the chances he'll figure out how to make Lava golems?
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Re: On golems and new Terrain options...

Postby Bobby Archer » Thu Jun 18, 2009 1:26 am

Hot rock golems?
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Re: On golems and new Terrain options...

Postby Cmdr I. Heartly Noah » Thu Jun 18, 2009 2:12 am

I'm too disappointed at the lack of pet rocks to even consider a magma golem...
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Re: On golems and new Terrain options...

Postby Bobby Archer » Thu Jun 18, 2009 3:17 am

I wouldn't completely discount pet rocks yet. After all, we have yet to see Sizemore's room.
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Re: On golems and new Terrain options...

Postby Kreistor » Thu Jun 18, 2009 12:27 pm

There's no hint that such a thing exists, and given it's potential overpower, I would suspect it would require an arkentool.
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Re: On golems and new Terrain options...

Postby Bobby Archer » Thu Jun 18, 2009 1:00 pm

Kreistor wrote:There's no hint that such a thing exists, and given it's potential overpower, I would suspect it would require an arkentool.

Magma golems or pet rocks?

Assuming you mean magma golems, the cost in time/materials needed could be a limiting factor in creating them. They could also have a disadvantage-style special ability that does damage to other units stacked with them. Or, perhaps, they would need to be exposed to heat every few turns or begin to cool (take unhealable damage, or decay as uncroaked).

Of course, this is all rampant speculation, but that's the best kind.
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Re: On golems and new Terrain options...

Postby Cmdr I. Heartly Noah » Thu Jun 18, 2009 1:54 pm

I like the "hurt your own stack" idea.

Really, they'd be to crap golems what Metal golems are to soft rock golems
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Re: On golems and new Terrain options...

Postby Cmdr I. Heartly Noah » Thu Jun 18, 2009 1:56 pm

Cmdr I. Heartly Noah wrote:I like the "hurt your own stack" idea.

Really, they'd be to crap golems what Metal golems are to soft rock golems


Magma + crap being similar in that they're both "glorpy."

Also, there's the potential for Ash golems. They could collect small animals in billiard balls.
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Re: On golems and new Terrain options...

Postby Pax » Thu Jun 18, 2009 3:27 pm

Bobby Archer wrote:Hot rock golems?

^^^ Win. ^^^
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Re: On golems and new Terrain options...

Postby Mikalyaran » Fri Jun 19, 2009 1:55 am

A magma golem would be bad ass. I imagine something akin to Sutr from Norse legend. Not as big though.
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