We interrupt this post to bring you a small moderative announcement.
It's OK to have wiki talk on the forum now and again, but the stuff that belongs here is stuff that can't fit easily on a single page, or that encompasses topics of some interest to all erfworld readers. Please don't use the forum for niggling detail points like this: that is what the talk pages are for.
It'd be a bit draconian to close this, so if people want to discuss taming as a topic here, go ahead, but not in the context of hammering out wiki policy.
We shall now resume the regularly scheduled topic opener.
We just got dumped some new info on taming in Update 16. Before people start jumping on the Wiki, let's talk about how we're going to do this. I think we're going to have some disagreement on what should be created and where. So before we go stomping, let's get on the same page in what we're wanting.
Taming
The "bat" may have been a naturally popped doombat. If it was, or not, we now have a real definition for Stanley's "taming". It isn't just permitting him to pop dwagons at GK (though that likely is a function of the hammer), but it would permit him to tame naturally popped dwagons, however rare those may be.
Feral
I don't think we can do more than Spec on feral right now. Feral means, in our world, a representative of a species that is normally a pet or farm animal that has grown wild. I personally don't think the term "feral" would have been use if Vinny didn't tame a doombat. Bats aren't normally pet animals, and so are inherently feral, not requiring the descriptor. But doombats are units, so a wild doombat would indicate the need for the term feral. Question: is feral just another name for barbarian, then?
So, right now, I am inclined to want a separate page for "feral" referenced from wildlife. Taming now has a definition and deserves its own page, since more than Stanley can do it.




