by vdragan » Thu Jul 30, 2009 2:10 am
All this if you don't have a Lookamancer, that is.
Also, remember, some units seem to be able to "see" over multiple hexes. See Parson's Klog about the top of the RCC column being "visible from the top of the tower of Efdup". Are there tall outposts near borders of sides? Who knows.
At any rate, there has to be some other effect to entering battlespace with another side other than your turn showing up later in the day. I mean, the overlord should get a notification that something's up, or something. Kinda like the "Your forces are under attack" warning of RTS games? I dunno. Otherwise the whole concept of battlespace seems weird to me.
And if there is no specific notification, you just get a general "One of your marbit hexes has become pretty close to an non-allied side"-warning, based on turn order. I mean they could just be taking a barbarian princess to see their king for all you know. *grin*
"You mustn't think me vain if you catch me glancing at my reflection in the mirror. I do it solely to remind myself what I look like - and that I should never stop trying to compensate for it"