
Welf von Ehrwald wrote:Caesar attacked Stanley with a stack of bats as nearly as strong as heavies. But Stanley already had heavies; shouldn't his warlord bonus made his stack much stronger than Ceasar's, especially with a bonus from an artefact?


Welf von Ehrwald wrote:If the ruler gives bonus, Gobwin Knob could use Transylvito style times two: A army of dwagon-riding Kiss-hobgobwins and archons, lead by a level 10 chief warlord and a level 6-9 overlord + artifact, initiating dance fight. Smaller forces could be blown away without any own losses. That way Gobwin Knob could capture 3 or 4 smaller cities within one turn.
Anton Gaist wrote:But other than that, aye, I think an Overlord with an artifact bonus leading Knights riding heavy units dance fighting would be a force to be reckoned with.
Anton Gaist wrote:I think you have the right idea here, except for 2 bits. One, I wouldn't risk an Overlord, Stanley in this case, in a frontal assault. Since he has no heir, one lucky shot and Key Lime Pie, the whole GK side is gone.
Second, what do you mean with "capture 3 or 4 smaller cities within one turn"? Even if the assault was overwhelming, they would still need to travel from city to city.
But other than that, aye, I think an Overlord with an artifact bonus leading Knights riding heavy units dance fighting would be a force to be reckoned with.

DevilDan wrote:Dwagons are not invulnerable. Jillian and the TV warlords thought it possible that she'd managed to slay Stanley's mount in the battle of the pass. While she is level 9, she was still just one warlord with a few gwiffons. Attacking a city would mean facing attacks from archers, flying units, casters, and perhaps even "air defenses" of the sort used by Wanda against Jillian's forces over GK, as well as any defensive bonuses that apply. Assuming what you describe is really feasible, all you're left with is a city that you lack the troops to defend.

Welf von Ehrwald wrote:The idea is to attack only very small cities of level 1 or 2. Those should lake casters and hopefully air defences. And the cities would be manned by the old units, decrypted by Wanda. And I don't know how much a problem archers would be. If Stanley flies high enough, he probably wouldn't even be hit. Flyers can't see him, if he is veiled. Jillian was a level 9 warlord that had tons of experience with air battle; gwiffons are also strong units. And we haven't seen a real battle between, just a simulation. Until we see the real thing, we can only guess that it was a realistic one.
And if the plan works, Stanley got some cities within one turn. Than he can order some dwagons and has 4 turns later 2-4 more of them at his disposal.


Welf von Ehrwald wrote:I remember some post of Rob mentioning, that different cities produce different types of units. He explicitly mentions, that Faq could produce gwiffons, while GK couldn't; with dwagons it was the opposite. I wish I could remember where I found that.
But from that statement (if I recall it correctly) I conclude that more than one city can produce dwagons, and that cities founded by units from GK can also produce dwagons.
DevilDan wrote:You're certainly free to jump, leap, lunge, and hop to conclusions.

Welf von Ehrwald wrote:The colonel made you say that.
Word of the Titans wrote:We'll get this and other details codified and canon-ized in the wiki. Short answer: Cities have a limited menu of unit types they can produce. Gobwin Knob can pop most dwagon types, but couldn't produce, say, a gwiffon.
DevilDan wrote:I was going to have to react somehow to that particular line of thought.

Return to Everything Else Erfworld
Users browsing this forum: No registered users and 3 guests