




OneHugeTuck wrote:If the size of a city gave the speed of production, big citys would outproduce everything else, and there would be no little sides/cities. Or at least, there would be very few sides. No new upstarts could ever hope to get to a point where they could compete. Biggest castles win.

random_guy wrote:Also, other factions instinctively perceive dwagons as having affiliations with Stanley, such as Jillian's assumption Stanley attacked Faq. This implies Stanley may be the one with dwagons, and the arkenhammer might provide the city with the ability to pop dwagons. Maybe it allows an overlord/king to pop dwagons from any city that he rules, not just his capital.


random_guy wrote:Since advanced units require more time, I think it's possible advanced cities can reduce the amount of time required to pop units.

Gobwin Knob had popped two Twolls on its first two turns since being rebuilt, and would be popping them until Stanley decided they had enough henchmen around.
DevilDan wrote:Gobwin Knob had popped two Twolls on its first two turns since being rebuilt, and would be popping them until Stanley decided they had enough henchmen around.
One per turn, then. What's the opportunity cost of popping twolls when you could be popping dwagons? (If anything, that's one reason to take other cities...)

Turns since TBfGK: 3

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