valce wrote:So units have no move at night... but move only applies to movement between hexes.
So if side A has its turn last in a day, couldn't they move their units into the enemy's hex and end turn, then attack during the night while their enemy is sleeping?
moose o death wrote:there is probably a number of action points available within a turn and out of turn these are not possible
atteSmythe wrote:"Night" seems to be the time after the last side in your space ends turn, but before the first side in your space starts their next turn.
Hari Seldon wrote:And if you guys haven't already mentioned it, it does appear that units have "Action points" that they use up, so changing Alliaces WON'T get you APs refreshed. Remember, Charlie's Archons DID NOT ATTACK until Ansom's turn when they allied with him, and I think that was on purpose not just because Parson asked Charlie please don't attack. Also, the Royal Coalition would have exploited this if your APs were refreshed, if they had any brains at all.
I have an entirely separate question for you guys. What turn is it for Barbarians (I'm guessing it's whenever they want their turn to be)?
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