0beron wrote:Hmmm good theory, though I don't think it'd be possible unless he allies with/conquers every single one first. The city owner knows when enemy units cross the walls, and even if all the Archons have veils, all it takes is one lucky Spot check to kill a single Archon, and the plan fails.
The Archons could be in position adjacent to the city's airspace and wait until the plan is in place before entering the airspace. Or they may not be considered enemy units, especially if they are contracted out as 'full service' -- a ruler may intentionally invite a ticking time bomb into his throne room.
Another possible option Charlie may have is to break the directional control natural thinkamancy has. Ruler send orders to units and units send intel back to Rulers. break the governor that controls that flow, and the information available only to Rulers/commanders is now available to everyone. Completely open telepathic communication between everyone, no matter what station you were popped into.
Or, Charlie can be attempting to undo the design 'flaw' that propagates eternal warfare to sustain a side, turning Erfworld back into a resource management game. It may be something as simple as reducing the xp a unit gets from killing another unit, increasing xp gained through alternate xp methods, or somehow breaking the mechanism that makes constant warfare the most expedient means of leveling and profiting.