Omnimancer wrote:I bet a flower powered archer could fire an arrow, it would speed through the air, then harmlessly bounce off an enemy's skin.
We know so little about Weirdomancy, but judging from Turnamancy and Dollamancy, I imagine that Weirdomancy is fundamentally some sort of motion magic, probably changing how units move. If so, then it wouldn't surprise me if Weirdomancy can both allow units to fly at will as well as causing units do things like fall upward, walk on water, or pass through a hex without taking a move penalty from the terrain.Godzfirefly wrote:I also don't why a Weirdomancer giving an enemy flying would force them to fly...
In B0E69 it certainly seems like Olive might have died from being denied breath.Godzfirefly wrote:Do we have any evidence that Erfworlders need to breath to keep from croaking?
That sounds like a tricky judgment call. The Mathamancer can tell you which battles will require luck to win, while the Predictamancer can sometimes tell you which battles are the most important. If you have the Mathamancer you will surely win more battles, but the Predictamancer might be the only way you'll win the war.Godzfirefly wrote:It occurs to me that a Mathamancer and a Luckamancer working in unlinked concert could be truly effective in applying the Luckamancer's abilities...perhaps more so than Predictamancers in concert with Luckamancers.
Lilwik wrote:In B0E69 it certainly seems like Olive might have croaked from being denied breath.Godzfirefly wrote:Do we have any evidence that Erfworlders need to breath to keep from croaking?
Godzfirefly wrote:Lilwik wrote:In B0E69 it certainly seems like Olive might have croaked from being denied breath.Godzfirefly wrote:Do we have any evidence that Erfworlders need to breath to keep from croaking?
I don't know how definitive that is. Discomfort is not the same as croaking, and there have certainly been instances where units have been kept in boxes or gwiffon gummies for longer than any Stupidworlder would be able to hold their breath...
Taikei no Yuurei wrote:I feel like most casters would be able to make serious use of Olive's 'no combat'.
Godzfirefly wrote:Taikei no Yuurei wrote:I feel like most casters would be able to make serious use of Olive's 'no combat'.
You know, after thinking about this a lot, I think Olive's Chill Axe (the item she used to prevent combat in a hex for an entire Turn/Day) was the product of a link. After all, when Janis used her Time Out spell, it could only stop combat for a short time, and she's a Master Hippiemancer. Admittedly, Olive was probably a higher level than her, at least as a Florist, but Jillian destroying the Chill Axe meant Olive couldn't do the spell either.
That said, Janis's short-term Time Out is still incredibly useful, as we've seen. But, I think that if we're trying to look at link-less combos, we need to consider that the average Florist can't do much of what Olive did.
Godzfirefly wrote:Taikei, you have once again made a post in which everything you said more or less agrees with (or even repeats) what I said, but I am still left feeling like we're arguing about something and I just lost...
How do you do that?
I suspect that the TIme Out spell wasn't even Hippiemancy. We've seen Hippiemancy stop combat by preventing units from engaging, so if Time Out were Hippiemancy I would expect more of that. Instead it actually froze time, leaving people suspended in the middle of what they were doing like sculptures. Hippiemancy has the Life element and the Matter element, but not the Motion element. Olive and Wanda talk about it in B0E15. Surely I'm not the only one puzzled by a discipline that doesn't understand motion freezing people like statues.Godzfirefly wrote:After all, when Janis used her Time Out spell, it could only stop combat for a short time, and she's a Master Hippiemancer.
Godzfirefly wrote:I don't see a problem with magic without motion leaving units without motion.
I agree, but B2P111 does not look like vegging out to me. It looks like time is frozen. If they were vegging out I would expect them to lose interest in the fight and stare off into the distance, or something like that. Instead they look like they are still fighting but motionless.Omnimancer wrote:And making people veg out and do nothing seems like a pretty straightforward application of flower power.
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