On the Hex Layout of Erffic
OneHugeTuck wrote:So you're standing on basically a plains, looking towards a relatively steep mountainside. You're standing on the banks of a large river, that, if you follow it towards the mountain, flows from a large lake, a lake that is filled by a waterfall from WAY up the mountain. It leaves the mountain from a cloud of mist, that hides the tunnel/cave entrance to the Inner Sea cavern. The inner sea cavern is a hex, the boundary of which is the mountain exit, or somewhere in the tunnel. The lake is in a hex. In the lake hex, in the lake itself on what was an island (but now it looks like the tower city comes up out of the water) is a city. HIGH above the lake on the mountain side to the left of and at the same height/altitude of the tunnel/waterfall mouth, is another city. Both cities in the same hex, but the one on the mountain only accessibly by flying and mountain capable units. Does that make a clearer picture?
I think the issue is our definitons of a hex. Looking at DorianMode's design as well as what I can garner from the various images seen the the Eyeboard and other in game maps a city spans multiple hexes unless remarkably small (like an outpost or such).
Altitude is also factoring as an issue. There being 5 height levels. (-1) Underground, (0) Ground-level and Hills, (1) Mountains, (2) High Mountains (3) Impassable Mountains. By a steep mountainside I assume it's jumping from a Plains hex to a Mountain hex then High Mountains hex. Now when you say they a city above a city, I'm think the same hex; Lake City altitude 0, Waterfall City altitude 2. On either side of Lake City you have a Mountain hex (the mountain base) and on either side of the Waterfall city, High Mountains.
Still a little confused, mostly due to definitions of a hex. (Size wise). But there are 3/4 cities so far correct? Atlantis (on the lake just inside the waterfall border), Well Hung, (above the lake just inside the waterfall border), Sodomy is somewhere, and the Capital Inner Korse is further inside the cavern sea?