splintermute wrote:from a story perspective it's the single best outcome. As it stood, GK was steamrollering everyone - and we all knew, from a plot perspective, that that needed to change, but how? We had theories of cloaked teleporting archon armies and secret gobwin tunnelers and even more outlandish ideas.
However, for the entire book, Rob has been establishing memorable new characters - Tramennis, Sammy, the dittomancer, Commander Eyebrows - and then stranding them in places where they could have no effect on the outcome of battle{...} What's the simplest way to make them matter again? Let them move. What's the simplest way to let them move?
Thank you for going beyond the gamebreaking thing.
And I disagree. Just because something is convenient to the furtherance of the plot does not always make it a good thing, and while there were worse things suggested via speculation (see Charlie turning Wanda by magic), this is still not quite good imo.
Now as for the stranded characters- yes, it does seem a bit sloppy to leave your interesting characters out, and boy how convenient it is that they get to move/do stuff now. But why not have them get that chance later, without shattering the universe while you're at it? After all, a big part of why those characters were stranded out of usefulness is precisely that GK was smart enough to attack fast and fooled them. It was a good ruse, to have it spoiled by mancy is disappointing. Wasn't this webcomic also about clever warlords? Where's the cleverness if at any time some new magic gimmick could cancel all they've done?
In this forum, somebody, sorry forgot who, had a brilliant idea- what if the Turnamancer allowed Slately to call Tremennis an Heir? Nobody would have batted an eyelid at that one. You don't need any handwavium to explain why naming your heir out of turn is a rare occurence, and it's a fairly mild application of magic.
While Spacerock might have gone down, so cheers for GK for being clever, it's clear that Ditto and archers would not go down easily in front of the dwagons, and would likely reclaim what was left on the next turn. So cheers for them for being well prepared.









