The Black Hand wrote:Sylvia - No idea what she is offhand, so no idea what she'd do. (Warlord? Caster? If caster, what type?)
Sylvia is the Warlord Formerly Known As Scarlet.
All right. With that known, here's a revised order of battle:
Jack - Veil command units when they move out to take control of their stacks. Make them appear to be using mounts other than their assigned ones - make it seem that there are more high-value units than there actually are by veiling archons as copies of Wanda/Ossomer/Sylvia/himself. Maybe even make it seem that Ossomer's with the interceptors, Wanda and Sylvia are with the heavy defense stacks, and Jack is in the top stack.
Sylvia - Give her command of one of the interceptor stacks, with Decrypted Archons leading the rest (veiled as Wanda/Ossomer/Jack/herself). Use them as a forward picket line to engage enemy gwiffons/megalogwiffs sent in to croak/capture Wanda. Have them engage the gwiffons first, take out as many of them as possible, and engage the megalogwiffs if they manage to croak all of the gwiffons. Otherwise, let Ossomer deal with the megalogwiffs and any surviving gwiffons.
Ossomer - Give him command of a heavy Dwagon stack or two, use it to screen Wanda's stack. Have them engage any gwiffons/megalogwiffs that break through the picket line and keep them away from Wanda.
Wanda - KEEP MOBILE! Moving targets are harder to hit. Engage only if directly threatened, otherwise act as bait; lure enemy fliers into engagements with interceptor and heavy defender stacks.
If Wanda survives, she should decrypt as many allied and enemy units as possible, then fall back to join Ansom's troops at the bridge (provided they survive).
If Ansom and his troops don't survive and the hex is clear, Wanda should decrypt any croaked enemy units, then have them fall back to the nearest allied position. If the hex isn't clear, don't bother with decryption; just fall back to the nearest allied position.