would an archon flashmob work? it might keep them safe until a few volleys found the mark in the flashers. also, do archers have to enter airspace to shoot into it? thats the main question in my mind. wanda's tactic seems to think so, leaving only a minimal force (K.C. +blues+pinks) to deal with any airspace intrusions, but leaving most of her top units in a defensive position. the only strategy i can think of involves using all of jacks juice and the archons foolamancy to hopefully avoid being directly targeted till Jetstone runs out of arrows. not that original, nor does it fit with this story's style. more likely Charlie will cut some kind of deal to get wanda out of trouble and onto his and/or jillians side
Dr Pepper wrote:
Once again, my predictamancy failed
As for strategy, well we've got an illusionist and a necromancer. Can we squeeze some duomancy out of that? I say yes:
1. Make ground troops see their comrades suddenly become zombies all around them.
2. Invoke each opponent's personal nightmares.
3. It's hard to shoot a bow while your flesh is crawling.
this is a rambling speculation, sorry in advance if you decide to read
croakamancy=motion+matter with emphasis on fate
foolamancy=life+motion with emphasis on numbers
the dirt+croak=volcano worked b/c sizemore allowed wanda to channel the "motion" into the inamite hex in a fashion similar to uncroaking
now, what would croak+fool=? also, since they don't have a thinkamancer they need to combine it manually.
croakamancy/decryption works by basically repopping a unit, in croakamancy's case without memories and a limited shelf life. its only application has been to croaked units, with no spells that have been shown to be uniquely croakamancy affecting anything else
foolamancy works on the basis of the Wizards First Rule (good book) "People are stupid; given proper motivation, almost anyone will believe almost anything. Because people are stupid, they will believe a lie because they want to believe it's true, or because they are afraid it might be true..." Jack said in an update that foolamancy is about looking at what others would see and what is actually there. also, foolamancy seems to work such as holograms, where even if you don't believe what you see the illusion doesn't fade.
maybe croakamancy has some spells that affect life detrimentally, or foolamancy something that can affect the mind directly. but since there disciplines do not share a common medium, it's doubtful that they can easily mix spells. if either of there spells can directly affect a living unit, they could mix them for some interestin results. maybe wandas headache spell from the begining of book 1 + some sort of hallucination from jack = unit's thinking they have croaked and gone to heaven/hell.
also, all of this speculation is usesless if they can't cast on the archers in the tower due to the airspace boundary