1condor12 wrote:ok i have a wild speculation on parsons ugly idea. In the summer updates parson talked about a non archer trying to hit a far away target. Maggie and sizemore said that there was no problem with a unit (on the tower) attacking a unit in the courtyard. that is attacking across city boundaries.
It's only attacking across city zone boundaries for an attacker. For a defender, i.e. Parson's hypothetical non-archer, there are no boundaries - the city is treated as one zone.
Hmm - or perhaps there are boundaries, but they can be penetrated without expending move. Boundaries on Erf seem to have three specific interdependent properties:
1) they separate hexes and zones
2) they block all attacks except for some clearly defined exceptions: on-turn archery, on-turn ballistic defenses, off-turn volcanoes
3) they block all units, although a unit can penetrate a boundary by expending 1 move
Do city zone boundaries simply not exist for defenders, or do they just become permeable to all defender units/attacks without a concomitant move cost?