splintermute wrote:Something interesting I noted - according to this klog, city upgrading (even if done by a dirtamancer), golem creation and uncroaking (and also, presumably, decrypting), despite requiring expenditure of juice, are not considered "spells."
Upgrading cities and the actions of dirtamancers are addressed separately in this text. There's no mention of dirtamancer-mediated or -optimized upgrading of cities. Upgrading cities by itself is a function, I'd say, of natural thinkamancy and moneymancy: schmuckers are used up and the city gets upgraded.
I know it's a poor guess in that it doesn't depend on the physics of Erf's hex boundaries, but could archons hold aloft a dwagon carcass as a shield? (Decrypted, of course, are lousy shields because they just dissolve.)
As for projectiles or attack crossing boundaries, I would imagine there might also be penalties. Don't forget you view of what's inside a contiguous hex improves dramatically once you step into it.