Chit Rule Railroad wrote:By the way, it has not been established that archons can veil units other than themselves, which would make it more difficult to be on standby with a mounted turnamancer... (I know, I know, it hasn't been established that they can't, either. You don't need to point that out.)
Naw, I won't dispute that. It is entirely reasonable, and the text update where the Archons were captured supports it by the mention of spending all their juice just brightening their shadows. It is just as reasonable an assumption as the one regarding hired casters costing more for field duty or for linking: We don't know, but it makes sense in a logical way.
Regarding the "casters in the field" discussion, lots of good points have been made. I'm wondering if Erfworlders are just too used to using their casters in combat only as last stand capital defense, and rarely if ever use them to prevent situations where last stand capitol defense would be necessary. Yes, they are rare and expensive units. But they all seem to be capable of a strong combat role. Even Maggie has used combat magics, and Thinkamancers seem to be typically used strictly for communications. As an analogy, it's like leaving your tank in the base because it is an expensive piece of equipment, and because if the base is attacked it adds a decent amount of firepower to the defense. Sure it does, but if the tank was sent out on offensive maneuvers with infantry to cover it, there may never be able to be an attack on the base.
I think the only cases we've seen of casters in the field have been GK, with Wanda leading the rolling expansion of GK backed by Jack; Jetstone, parking their casters in the field as a sort of last stand maneuver; and FAQ with Vanna, for KW. Discounting KW and a fairly desperate tactic by Jetstone, that leaves GK as the sole Side who places casters in the field with regularity. And that is a whole lot of tanks left defending bases which are rarely if ever attacked, a whole lot of unused potential.