BLANDCorporatio wrote:Oh jolly good a Christmas (Eve) update!
Absolutely! I'm still trying (not?) to figure out where the missing ribbon-end is!
BLANDCorporatio wrote:Oh jolly good a Christmas (Eve) update!
nth wrote:BLANDCorporatio wrote:Oh jolly good a Christmas (Eve) update!
Absolutely! I'm still trying (not?) to figure out where the missing ribbon-end is!

Here you make my point for me. If he doesn't know and is still advancing that plan, then what problem is there with having multiple PWLs also not knowing but also advancing that same plan?oslecamo2 wrote:-Hamster himself doesn't know he's suposed to be working for Erfworld peace.
And here I just have to disagree with you completely on both of your points. Parson knows full well that Stanley owns him and orders him around at will. The slap was just one reminder of that fact. And yet we have never seen Parson griping about being under Stanley's orders, other than the very mild "have to save against death by annoyance" anytime he needed to ask Stanley for information.oslecamo2 wrote:-Hamster already showed he hates being manipulated. He likes being the one in charge and having freedom of action. He doesn't take orders, he gives them.
So really, if they summoned other PWL, Hamster would go "Finally a worthy oponent!", not "Hey, let's work togheter!". Because he would have no idea the other PWL were PWLs at all!
Zeroberon wrote:So we know with 100% certainty that THIS IS HOW TRI-LINKS WORK, PERIOD END OF STORY.
oslecamo2 wrote:One thing we can't forget it's that Stanley himself gave the SPW a touch of his own. He ordered Wanda to get someone who would wage war for fun, and that actually wanted to be summoned to a world that works as a board game. And some extras like eating marbits for breakfast.
Wich raises the question, who would've been summoned if Stanley had just let Wanda have her full way?

If one driver operates a car successfully, then multiple drivers in multiple cars at once will operate many cars successfully.nth wrote:If one driver operates a car successfully, then multiple drivers at once should be a better guarantor of that goal.Oberon wrote:If one PWL must work towards peace on Erf, than multiple PWL should be a better guarantor of that goal.
If one meal must make you healthier, then multiple meals at once should be a better guarantor of that goal.
If one sentence in your mouth must make you communicate clearly, then saying multiple sentences at once should be a better guarantor of that goal.
If one brain surgeon with his scalpel in your brain must operate well, then multiple surgeons at once should be a better guarantor of that goal.
If multiple proctologists... nah. leave it.
Zeroberon wrote:So we know with 100% certainty that THIS IS HOW TRI-LINKS WORK, PERIOD END OF STORY.
Oberon wrote:I've yet to hear any rationale why multiple PWL would not be a good thing, other than the presumption that they must fight each other. And Parson's personality is not that of a person spoiling for a fight. Right now, he fights when forced to fight, and I'm not seeing any disadvantage to having multiple PWLs on Erf who fight only when forced to. Instead, I'm seeing notes on how to possibly perpetuate a Side without conflict. And I fail to see how having many people pondering this same potential is a bad thing. A Renaissance isn't brought about by a single person, it takes a group, a culture, many people all contributing to the same advancement of thought.
Oberon wrote:If one driver operates a car successfully, then multiple drivers in multiple cars at once will operate many cars successfully.
If one meal must make you healthier, then multiple meals for multiple people at once makes for pleasant dinner company.
If one sentence in your mouth must make you communicate clearly, then many people speaking multiple sentences makes for interesting conversations during that that pleasant dinner.
If one brain surgeon with his scalpel in your brain must operate well, then multiple surgeons operating at once help many brains at the same time.
If one person feeding the poor help to relieve hunger, than many people feeding the poor are better.
If one person laying down their weapons helps peace, then many people laying down their weapons are better.
I could go on, but I hope my point is made.
Looking for exceptions to a rule or making ridiculous hypotheticals doesn't mean that the rule is not valid or that the hypotheticals are valid.
I've yet to hear any rationale why multiple PWL would not be a good thing, other than the presumption that they must fight each other.
And Parson's personality is not that of a person spoiling for a fight. Right now, he fights when forced to fight, and I'm not seeing any disadvantage to having multiple PWLs on Erf who fight only when forced to.
Instead, I'm seeing notes on how to possibly perpetuate a Side without conflict.
And I fail to see how having many people pondering this same potential is a bad thing. A Renaissance isn't brought about by a single person, it takes a group, a culture, many people all contributing to the same advancement of thought.

mp122984 wrote: -A side realizes that the Magic Kingdom is trying to manipulate them for their own purposes, goes to wipe them out.
-A side realizes that the Magic Kingdom sold their enemies the very thing that is kicking their own butts, goes to wipe them out.
Zeroberon wrote:So we know with 100% certainty that THIS IS HOW TRI-LINKS WORK, PERIOD END OF STORY.
Oberon wrote:mp122984 wrote: -A side realizes that the Magic Kingdom is trying to manipulate them for their own purposes, goes to wipe them out.
-A side realizes that the Magic Kingdom sold their enemies the very thing that is kicking their own butts, goes to wipe them out.
I'll entertain anyone's theory, as long as it makes some sense. Please elaborate, how exactly would a Side "go wipe out" the MK?
mp122984 wrote:3) Having more than one Perfect Warlord in Erfworld is basically begging to have the spell itself exposed once they start talking to each other, even if only to gloat. If the SPW spell were to become openly known, I'd expect at lease one of the following things to happen.
-A side realizes that the Magic Kingdom is trying to manipulate them for their own purposes, goes to wipe them out.
-A side realizes that the Magic Kingdom sold their enemies the very thing that is kicking their own butts, goes to wipe them out.



ftl wrote:mp122984 wrote:3) Having more than one Perfect Warlord in Erfworld is basically begging to have the spell itself exposed once they start talking to each other, even if only to gloat. If the SPW spell were to become openly known, I'd expect at lease one of the following things to happen.
-A side realizes that the Magic Kingdom is trying to manipulate them for their own purposes, goes to wipe them out.
-A side realizes that the Magic Kingdom sold their enemies the very thing that is kicking their own butts, goes to wipe them out.
Besides, it's not even "The MK" that sold them anything. It's Janis, Marie, and a few other casters. There's probably other casters out there working for other sides or for other goals. I'm not at all convinced that Janis or Marie represent the will of the majority of the MK casters or any sort of central authority that they have (if they even have a central authority.) Are you?
ftl wrote:You're literally saying that when a side finds out that some casters sold their enemies something powerful... their response is going to be to try to destroy all barbarian casters? That sounds pointless - if a side finds out that some casters sold their enemies something powerful, the most likely response is to send their own casters to buy something more powerful. It's a lot easier to wipe out an enemy, even one supported by some extra barbarian casters, than to take on ALL BARBARIAN CASTERS, most of whom wouldn't give a whit about your conflict (until you attack them) - IN ADDITION to the enemy that they're helping.

nth wrote:BLANDCorporatio wrote:Oh jolly good a Christmas (Eve) update!
Absolutely! I'm still trying (not?) to figure out where the missing ribbon-end is!



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