Lamech wrote:Under this senario Tram either burned through some of GK's foolamancy or the yellows' first lives
Unfortunetly being able to break the laws of physics isn't something you can plan for. He can enter the MK, but casters are far more powerful and can do it too. Maybe Parson can do something else that violates all known rules, but that can't be planned for.
Maybe GK can attack, but they would have done so already if Tram had any hope at all of stopping them. And presumably Tram is using the tower defenses in the most effective way possible; we don't know the mechanics of them nor the mechanics of protection spells, (Maybe Wanda can cast anti-magic field and they'll need spare arrows.) and Tram IS saving magic both scrolls and juice. And with healing they have to burn through hits anyway.
Who else would take it? He is doing fine, he didn't see Parson's out of the box thinking ahead of time. Because its out of the box thinking. He immediatly recognized when something was wrong, then gained additional info, then concluded what Parson was doing, and finally set a volley for arrows at "Wanda".
In either case they'd be burning where Gobwin Knob's Chief Warlord wanted them to burn. That's not a good thing to have happened from Jetstone's point of view.
Perhaps not, but he could at least be aware of the danger. Have his troops ready to react at the first sign of trouble.
While he may not have been able to stop Wanda and company from attacking, he could at least make the job harder for them. Rather than easier at every step. His preferred targets for the Tower spells were the Caster's mounts. Having his choice of targets dictated to him is far from ideal to say the least.
Any experienced Warlord would have been a better choice, Jetstone have more than a few of them. What's happened may be outside of Tramennis' box, but Antium? He was reacting to the danger before the Tower opened up.
Geordy wrote:Whispri wrote:Wanda's alive and in a moment she's going to shout "Angelic Hordes come forth!"
It wont happen. Why? Because in this case there would be no need for Parson to journey through the MK. Which according to the Predictomancer is definitely going to happen. There has been too much buildup for Parson entering the MK again, too.
Uh... Wanda being alive and Decrypting is the 'go' condition for Parson being the Kaiser. He's not going anywhere without an army to command when he arrives.
Kyrt wrote:And likely still would have failed....Parson positioned Wanda so she was screened. JS were messed up once Parson got his plan across to Jack and Wanda...after that, there was very little JS could do to stop it. Parson gambled...Wanda could very well have died in the fall....but he seems to have stacked the odds as much in his favour as he could. JSs trouble was that it could easily win the battle....but may still have lost the resulting war. JS held out for the traditional parley and for Tram and his forces to return. Tram wanted a parley for sound reasons as well. But once Parson got involved, even killing off the GK force wouldn't have helped....only Wanda needed to survive. JS shooting them down would have created a little bit more chaos and perhaps prompted Parson to harvest the mounts sooner to provide more cover for Wanda but the end result would be the same...Wanda on the ground with the pliers and a whole heap of dead bodies.
In other words, it took him a few seconds to realise Parsons plan to bypass a physical law. Fast. And his response is probably the best he can do given everything else. Trams problem is that there wasn't anything he could do to stop that. Wanda was screened enough that she likely would get down somehow. The big question was would she survive.
Tram has enough archers to croak the entire/most GK force. That was GKs problem. Tram seems to be having them saturate the atrium...he's getting rid of survivors and hes continuing the evacuation to deny GK more dead bodies to decrypt. If he is able to keep up the arrow storm, he may very well be able to kill off a lot of decrypted as Wanda raises them and he may even get Wanda.
As for time to organise....if they stay, they're in danger from friendly fire. That provides more bodies for Wanda. As it is, the JS troops are fighting...or did you miss the decapitated dwagon?
And there was nothing he could do to stop it. His best option was to continue with the traditional parley. But prevent GK getting to the ground? Parsons plan involved killing his own army. He needed ONLY Wanda to survive.
What do you expect him to do to stop things? He needs to kill Wanda...but Parson had her put up screening stacks. And before that he had Jack put up baffles. So killing her wouldn't be quick or easy...and Parson would just enact his plan sooner and ignore the elements that added extra confusion.
JSs mistake was not to kill GK while Wanda was an easy target. That would still have left it in a poor position.
Trams mistake was to consider the impossible impossible....while not considering that the supply rules provided a workaround. Even then, had he attacked, he'd still be left in what he sees as an unenviable situation.
You would prefer that he use up his casters juice on non-critical targets? He needed to get rid of the yellows. He chose a method that ddn't waste casters juice and didn't use up arrows. As for waste....we don't know enough to state this was the best option, but its very likely the case the twoer has more spells and juice available to it....it didn't strop casting because it ran out, he ordered it stopped.
Not a chance. GKs problem is that they couldn't win, they couldn't attack, they were sitting ducks, they couldn't move or escape. Foolamancy wouldn't help. Shockamancy wouldn't help. A suitable Trimancer link would help but none were in the hex.
600 archers firing at a cloud of targets that can't escape and 3 casters boosted by the towers spell bonus.
And you think this because...what? He refuses to shoot down his hostages (aka weakening his bargianbing position)? With all the scrolls in the world, what makes you think that his force of archers, made safe behind zone boundaries and off turn limitations, can't wipe out most, if not all, of GKs force? Regardless of what they do? The Erfworlders seem to think that is the case.
By removing units vulnerable to attack and stationing his archers in readiness for battle. What more would you have him do?
Even if they win they are in trouble. Thats a big reason Tram wants to parley.
They don't have one beyond dumb luck. GK doesn't have to parley...in which case JS wipes out their strike force. GK doesn't have to agree...in which case JS wipes out their Strike force. In both cases, GK gets nothing, Wanda dies and JS gets the pliers. If GK does agree, it gets the return of a powerful strike force, several experienced warlords and a Master Foolamancer in addition to a secure border.
Thats a potentially powerful incentive.
And it is NOT GKs turn. GK cannot attack. It cannot move. It cannot fight. It cannot escape. Its options are limited to tossing off a few S-Bombs and trying to survive the onrushing arrow storm. It doesn't matter what Hamster knows or can find out. He can't make use of that information. Because its not his turn.
He's doing quite well so far. Hes reacting quickly, he's grasped Parson plan and hes doing what needs to be done to counter it....evacuate the atrium to give his archers a clear line of fire and deny Wanda more bodies and have his troops try to remove Wanda. Is there a better plan? He could have had all the troops remain to search for Wanda...but that would remove his archers from that battle and give Wanda more troops if they didn't get her...GK does have a Foolamancer.
Your "few seconds" are an absoloute minimum of half a minute, likely far, far longer given pause panels and time for movement. That's hellishly slow in the circumstances. Even if he really is doing the best that could be done at this moment, he's still responsibile for it happening in the first place. An army is loose in his garrison and it's too late to stop it. It may have been impossible for him to hold back this storm, but he didn't even try. The drop was unmolested, the landing unopposed, the Atrium itself barely contested, the best chance his infantry had against the Decrypted thrown away. And potentialy, his best screen against Dwagon breath attacks wasted as well.
So yeah, if you regard the grand total of one hit scored on Wanda's mount by a certain hailstorm of arrows to be impressive, if you ignore the threat of mid-air Decryption as Tramennis did, if you care nothing for Foolamancy Scrolls, the multitude of other scrolls they could be carrying with them, the fact that your vaunted Caster links can in fact be used to create scrolls, that Casters can drain the Treasury to create rocks to drop, that the airgroup can stay out of range of the enemy Caster's indefinately, the terrible warnings Jetstone had been given and feel that putting a Rupert in charge of the army was a good idea, then yes his complacency might at least be understandable. And that list of dangers? Nothing Tramennis couldn't have known about and some things he has to have done.
You dismiss the drop as a gamble, but a gamble, no matter the odds, is a still a better hance than just floating up there waiting to die as Tramennis was apparantly expecting. It's also a gamble aimed at victory made by a man with a mathamancy bracelet at his disposal, merely surviving the battle in the skies without conquering would have been an entirely different kettle of fish, a kettle of fish that left some Jetstonians feeling the need for the Faq Expeditionary Force to stay in Spacerock as reserves. And really, only Wanda (the most valuable unit in the hex by a wide margin) and her mount need to survive.
As far as negotiations go, you don't sacrifice your most important unit to save a few easily replacable sky-mooks. And really, Jetstone isn't in a position to dictate terms, Gobwin Knob can crush them without the airgroup. They've no reason to accept whatever insult Tramennis offers them.