Lamech wrote:Hmm... Tram wants the atrium and Wanda wants the dungeon. In theory neither should contest the other and both will take their objective. Parson gets in and Slately gets out.
I have a question, it certainly seems to me like Tram was sending the casters out with Slately. Was that your guys impression? Thats going to hurt hard when it comes to beating GK. The dittomancer doubles leadership. And can double attacks, and apparently can "double surviving units". The healomancer could give units extra HP, basically allowing them to lose multiple "lives" worth of hits; this is extra important because normally that would be the equivalent of extra units, but here it also means GK doesn't get new units. So effectively every extra "life" of hits is an extra Jetstone unit and less one GK unit. Same thing for the dollamancer, plus he gives a bonus, although only for their heavies.
So tactical analysis: While against the combined columns of Haggar, Jetstone and Jillian, GK's odds weren't great. In the teens if they had a city to defend themselves with. But when GK is actually in the garrison those precious archers (both columns were archer heavy) will be less effective, and bottlenecks will improve the effectiveness of breath weapons. Plus each one of the Jetstone casters (except maybe cubbins) is massively valuable and will have left the building. Also somehow I think that Haggar will be sitting this one out. At least until the winner is clear so they can suck up to said winner. On the other hand GK has lost some leadership (Ansom getting replaced), a worse chief warlord bonus. And I don't think they stole enough units to replace what was lost on the bridge.
So all in all I think GK is in a better position then the hypothetical GK vs. Jetstone+Haggar+Jillian.
I believe this is an incorrect assessment of Tramennis' goals: He does not wish to take the Atrium, he wishes to engage GK's forces, if he feels he can succeed in the battle. In other words, the objective is not land, but attrition.
As to the strategy of sending out the casters, given their rarity and a desire *not* to see them killed and decrypted, the choice of sending them out with Slately (which also supports *his* chance of making it out alive, thus allowing the side to live on) makes much more sense. Slately is the key element of Jetstone's survival. Not only does sending the casters with him improve the odds of JS's ability to continue, rather than fall, trump any tactical advantage they might need, it also deprives GK of the potential to net themselves more casters without cost/upkeep.
As to the actual battle likely to unfold in the hallways, corridors, etc., remember that bottlenecks can work both ways. JS can mass its archers and other ranged units behind corners and such. The confined hallways may significantly limit the maneuverability of the dwagons, which would, in turn reduce GK's ability to navigate the inside of the Tower quickly. Also, the force entering the Tower has to clear rooms and any and all side corridors to prevent ambushes on their softer targets (like casters, and potentially leadership).
The general rule of thumb is a 3:1 ratio for attackers vs. defenders. I am not certain that GK has sufficient strength to meet that ratio, particularly if JS has the advantage of leadership bonuse; however, it is not Tramennis' intent to push that advantage if there is no certainty of success. Again, I believe his goal will be to preserve as many of his troops as possible, and it takes a far smaller force to engage inside the Tower and effectively slow down GK's advance.
Of course, the wild card here is Parson. I am not yet clear on what role he might be able to play in the unfolding events, insofar as he might increase the overall effectiveness of GK forces, but may not be able to outmaneuver Tramennis if JS attempts to fight a delaying action rather than a head on battle.
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- G.K. Chesterton
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