Spot wrote:I can't believe that nobody has yet mentioned the obvious sequence of coming events:
(a) Don has Benny make a gem worth a lot of money.
(b) the gem needs to be physically dispatched as quickly as possible to Stately.
(c) the quickest route between Don and Stately, is through the magic kingdom.
(d) a huge hulking warlord, who can cut the head off of a war-weinerdog in single stroke of the sword, is about to be traveling through the magic kingdom...
(e) ...and using the exact same gate that the gem courier will need to go through.
(f) PROFIT!!! (for Parson).
I can believe that no one has mentioned it because there are 3 decent reasons that sequence won't happen.
1. Via Bunny, Don can get decent intel on the battle (either by having bunny poll info from allied Jetstone units or having the bat in the hex do recon,(From the top of the tower, the bat an see that GK units have left the Atrium and will be in the process of starting to knockdown the Tower. Does not take a genius to figure out that there must be GK units in the dungeon aka. near the portal)) so Don is gonna know in short order the Portal room has been lost or is too insecure for transit.
2. Jetstone and Transylvito both have hats. (As proof for both sides' hats, I present Cubbins and Bea's method of transit for her last missive to Don King. (I spec that Cubbins probably made Hats for the entire RCC.)) These can probably be used to transport the gem in lieu of sending either Bunny, Ben, or TV's dollamancer.
3. Parson's passage is going to be an EVENT in the MK. There will be an impossible warlord. both Hippimancers and thinkamancers present as guards, possibly other casters trying to kill Parson, and anybody looking at the scene is going to realize this is not something to step into. They could potentially get to Jetstone's portal before the fecal matter hits the rotary air impeller, but that leads to the caster courier being killed and decrypted by Wanda, not Parson.