

effataigus wrote:So, I have a hard time viewing American Indians as being a problem for the US military since the end of the US conflicts with the various tribes (which is when the supposed genocide would have had to have happened). Native Americans have the highest per-capita rate of military service of any US ethnic group, and they gave the US Military its Wind-Talkers.
Even limiting the discussion to the military applications, I'm not seeing how genocide could be construed as a good thing.
She had never seen them fight quite like this. Titans, had any of them missed?

For the GK fans, be very afraid, since there is another similarity:
After the courtyard retreat, there was a huddle between the main remaining strategic mind and a bunch of casters. Also, book 2 is generally unfun for the protagionists if there is to be a book 3.
"I think Rob is just trolling his fans here a bit. "Look what I had to do to keep Sylvia alive."
Experience leveling probably messes with that need. You fight, you get experience, you level and you abilities/stats are improved, while it is possible no matter how hard you try with other things you will never gain a mechanical bonus (or the ability to do it).
Dr Pepper wrote:You missed the point. And i noticed that you left out Zeku's first example of the people who were in the "Holy Land" when the hebrews arrived. As described in the Old Testament, God keeps saying "Kill them all!" Then a few chapters later, God throws a fit because "Hey, i have looked into your cities and i see some of peoples X, Y, and Z, which i told you to kill, Now go finish the job!"
This was associated with religious pluralism, that is the toleration of people worshiping someone other than Yahweh. This was defined as a Problem by the authorities. Not by us, today we recognize what a big baby Yahweh is and we understand the politics of cultural control and the avariciousness of priesthoods. But back then? Problem. {snip}
Likewise the jews in Europe. Each wave of persecution blamed previous waves for not finishing the job. Why? Because jews were aliens who didn't fit in and so they were a danger to society. Problem. {snip}
As for the american indians, if they had all been wiped out, they wouldn't be around today, wining and complaining, trying to get old treaties enforced in court, etc. Some people still see that as a Problem.
In fact that's pretty common behavior throughout history.
Zeku wrote:The true shape of war, especially historically, reveals that anytime the armies or nations develop the war weariness you're describing, the unwillingness to finish completely exterminating the enemy, (sometimes motivated by greed) that same enemy then becomes a problem which they have to deal with later.


dwn3 wrote:If he had an especially close view of combat or was clever enough he could tell all units to fight until 1hp or close to death and then disband themselves to avoid leaving a body to uncroak.


dwn3 wrote:With those extra few minutes of siege not pounding the tower, the king has a few options, 1 take the jetpack and croak Ossomer and an archon or two and quickly name Tramenis heir before giving him the jetpack or otherwise getting him and the casters out of the city. If that proves too risky, his other option is to get everyone out of the city he can with Tramenis, sit at the top of the tower and do what Parson did back in the first book, drop the tower, the dungeon, the atrium, the walls, after of course firing off every city defense available still on the archons for the bounty. (He should do this all in addition to the jetpack heroics he's contemplating too) and after dropping everything to level one and getting all retreat-able units out of the city,
dwn3 wrote: disband everything else to avoid them being turned. If he had an especially close view of combat or was clever enough he could tell all units to fight until 1hp or close to death and then disband themselves to avoid leaving a body to uncroak.
dwn3 wrote:In a game with other people, I'd call all of that poor sportsmanship, but if I had to do everything I could to save my friends and family, I'd probably tell my men to disband to avoid being turned against your soon to be mourning friends.
Sixty3 wrote:DoTA Erfworld style.
dwn3 wrote:First post with this particular profile... seem to have misplaced my previous one somewhere.
I love/hate what happened to Artemis here. She had to die, there was no other way, and there's no way I'd support her being brought back by Wanda in a few turns.
I say this for several reasons: firstly is that I have a massive love of the character that makes the heroic stand, and she did it beautifully. Even if she's never referenced in the actual comic section of the book, she did everything she could to have a serious impact, whether or not the comic section mentions it. She watched her 3 beautiful shots miss in ridiculous fashions and ultimately lost to the Redhead everyone seems to love. My own personal dislike of Sylvia aside, Artemis was right to ask why this was happening. If Parson is supposed to have any challenge when he gets there at all, there needs to be something to fight, something that can still cause a problem. She bought Tramenis time to recover and be brought to the king, she bought the king those extra few minutes/rounds/what-have-you to do his version of what she's doing. I won't stand to have Artemis reborn like KC or some other little text warlord working for goblin knob or Wanda or whatever comes to pass after she went out like that. I... would probably throw some little tantrum. Sometimes the best thing to do for a character is to let them die in their epic blaze of glory.


inside her there was a former Royal who had been there.
Swodaems wrote:inside her there was a former Royal who had been there.
Wait a second, was Sylvia's thinking of herself as a former Royal in the sense that she was once part of a Royal side or as someone with the powerful Royal attribute? Was she once one of Bea's daughters? She's currently refered to as Lady Sylvia Lazarus, but Lady seems to be a generic title applied to anyone of rank.

BLANDCorporatio wrote:Zeku wrote:American Indians? Not exterminated. Became a problem later.
Eastern European jews? Not exterminated. Became a problem later.
Dude, WTF?!
...
And the Eastern European Jews example is so bizzarely beyond the pale it's ridiculous. Who-wha-why? You mean, Hitler (so this argument is now officially over, carry on in the next thread) lost because some Jews got away?
Ytaker wrote:Random debris represents an unlucky critical failure. Blocking with her sword is a defending action that may have some bonus to defence.
You shouldn't think about it in terms of the physics of the matter. If Sylvia's bonus is less than Artemis' then there's nothing she can do to stop the arrow. The debris simply represented a critical failure on the shot. In actuality what happened was something like this.
{snip. Lots of detail, imo completely unsupported by canon}
The.Healing.Mage wrote:Many the scientists in the Manhattan Project were German Jews who fled Nazism right before the war. However, that doesn't necessarily validate what he said in any way.



drachefly wrote:Parrying is unbelieveable not mechanically, but narratively. If the point is that probability is going haywire, then it's made. Sylvia parrying wouldn't make any point at all.
BLANDCorporatio wrote:I guess. But when random debris can do the job, you'd think a purposeful blade stands a chance as well.
Of course, the purposeful blade carries a different meaning. We'd be speculating less about Titanic involvement and GM fiat, and more about how Sylvia counted to infinity twice, in that case.


BLANDCorporatio wrote:I guess. But when random debris can do the job, you'd think a purposeful blade stands a chance as well.
Of course, the purposeful blade carries a different meaning. We'd be speculating less about Titanic involvement and GM fiat, and more about how Sylvia counted to infinity twice, in that case.
Added emphasis, for emphasis.
BLANDCorporatio wrote:You're late:



She was one of the RCC warlords at the final assault on GK. She held the 'pliers (briefly, before being killed by the volcano) and felt their power call to her. This was all main comic action, and not text updates (although some of the explanation how holding the 'pliers felt to her was text update). She is still a fairly minor character, but no character seen in a comic is able to die during a text update unless that update is also published in the printed materials.HerbieRai wrote:Question: What major action has Lazarus done outside of text updates? I know she's a favorite, but I don't think she's any more important than the newly decripted in the portal room, she's not much more than a face if you only read the comics. If that is true it would acutally make sense to have her demise be in a text update, since thats where all her character development is.
I noticed the same thing and arrived at the same conclusions. It is a large point in favor of the TV model of combat bats. When those bats are boosted to the status of heavies and the dwagons they are facing can only hit so many with a breath weapon, the dwagons can be ripped apart by the weakest and probably cheapest of units.DyolfKnip wrote:Her Knights accounted for more than the maximum number of targets for two reds
So even area attacks, no matter how destructive, could still leave quite a few uninjured survivors in the middle because they can only affect X number of units. [...] Oddly, it's a point in favor of quantity over quality, because it means even the most powerful unit in the world could swarmed by more enemies than they are allowed to attack at once.
By all accounts, the units with Artemis were all high level. Stanley's KISS units were called "knight class", and the one on Sylvia's mount was called a "Valkyrie-class Knight", which by the power of long labels means she was an especially potent knight. And these knights and high level knights were led by a very high level warlord whose bonus tops Sylvia's. Unled dwagons vs these elite and powerfully led units seems to be a fair match up.tennisplaya wrote:One of the things I was really struck by in this update was how weak dwagons seemed to be. As far as we know, the main the the Hammer does is tames Dwagons. The arkenpliers can raise a whole army. So it seems like the dwagons should be really powerful if that's all the hammer gets. And they were unled, but still there were six dwagons vs. 12 knights and a warlord right? And they killed like 1 knight and hurt most of the others, but that's it?
Yeah, this is why, when I GM, that I roll every roll in front of the players, with the sole exception of those rolls for which they do not know the meaning (and those are rare). I really hate "deus ex GM" campaigns, even if it means that luck can sway battles which ought to have gone one way or another. Speaking of luck, a falling ill-set flagstone, an arrow in flight, and a helmet blasted from the head of a unit are all vanishingly small probability blockers for arrow shots. Sylvia must have been breakfasting on luckamancy charms this morning...gameboy1234 wrote:It's like the GM rolling dice behind the screen, and cheating on the rolls. "Nope, your crit missed."
But, but, but...what if you accidentally shake out the 20s?1?One!??1!One!?Twenty(SEE!!!)?!BLANDCorporatio wrote:Heh, n00b. Should have prerolled the 1s.
I've gotta agree. That was a post I was just going to ignore and hope it died the death of being ignored.BLANDCorporatio wrote:What the hell?
Does an unconscious CWL provide any bonus at all? I hope not.Ytaker wrote:Sylvia was facing a close range level 8 archer warlord, while the chief warlord was in the city.
Zeroberon wrote:So we know with 100% certainty that THIS IS HOW TRI-LINKS WORK, PERIOD END OF STORY.
The.Healing.Mage wrote:BLANDCorporatio wrote:I guess. But when random debris can do the job, you'd think a purposeful blade stands a chance as well.
Of course, the purposeful blade carries a different meaning. We'd be speculating less about Titanic involvement and GM fiat, and more about how Sylvia counted to infinity twice, in that case.
Added emphasis, for emphasis.
Once one of our gaming buddies rolled a natural 20 on his tumble check landing on a sloop that was attacking our frigate. The DM spent five minutes concocting a story about how epic the roll was, adding several Ghouls to the enemy party solely for the purpose of killing them in the mini narrative. It involved him firing a musket and two pistols into the crowd of ghouls before pulling a Jillian-vs.-Jenkins landing.
So I totally agree: mechanics-wise, it doesn't matter what blocks the shot, that's just narration. Falling rock or helmet or arrow, it's just a representation of rolling a miss. And everyone's overstating that last one - the arrows were more or less next to Artemis when they collided. She had barely released hers when the arrows broke each other. All things considered still highly improbable, but not the next-to-nothing middle-of-nowhere collision that it might seem like otherwise.
EDIT: also, is there any other reason to add emphasis?

The.Healing.Mage wrote:BLANDCorporatio wrote:Added emphasis, for emphasis.
EDIT: also, is there any other reason to add emphasis?
Oberon wrote:Speaking of luck, a falling ill-set flagstone, an arrow in flight, and a helmet blasted from the head of a unit are all vanishingly small probability blockers for arrow shots. Sylvia must have been breakfasting on luckamancy charms this morning...
Oberon wrote:I've gotta agree. That was a post I was just going to ignore and hope it died the death of being ignored.
Oberon wrote:Does an unconscious CWL provide any bonus at all? I hope not.


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