Danny the Tool wrote:This i smy first comment, but I have followed the comic closely since start, love it.
I dont belive "decrypted" units are all that good, they cant be, tht would unbalance the game.
Erfworld was a balanced game before Parson, and the "Wanda-Pliers" effect is a traditional erfworld thing, not a "parson effect".
Free units without a cost ? Everything comes at a price, but who is paying it, and when ?
Perhaps the upkeep is paid via Wandas upkeep ? First time Stanley looks at Wandas stats he will go through the roof, her upkeep is now that of an entire army ?
Or perhaps they are still payed for by their old owner, once they find out, they will just disband them, if they have the heart to do it?
Or perhaps they are free, but bound to only roam a few hex`es from their place of de-crypting ?
As a rule, Artifacts tend to incorporate game-breaking mechanics to a game. It's why they're almost always plot-critical.

As for them being "game-breaking", the term doesn't really apply here, since ErfWorld isn't a game in as much as a world with game-like qualities. There's no Floating Titan in the Sky (that we know of) that ensures that no side gets too large an advantage. In fact, we've already shown Gobwin Knob has a number of "Unballanced" advantages as is. Dwagons, the Lava lake, Parson...
I agree that no power should come without a price, but we're not going to see that price for a while yet. It may not even be a price in the terms we're thinking of. After all, Wanda's sacrificed a
lot to get to where she is today. That's been a price to her power. Is there more to come? Probably. Is she going to be able (or willing) to pay said price for power? I'm almost certain she won't bat an eye.