gameboy1234 wrote:I play a lot of Sid Meier games (Civilization, Alpha Centauri) and this is a common problem when you build a huge stack and start rolling through enemy cities. Each city you conquer, you need to leave about two units behind to hold it against counter-attack. You can start building a garrison right away, but it takes a couple of turns, at least.
Yes, but decryption means that you have some garrison units. The effect means that the drain is much slower for GK.
It is quite possible that 1-2 cities could generate enough units to fill the holes left due to undecryptable units.
If the enemy doesn't take steps to prevent decryption, then Wanda can effectively flip the loyalty of a city to GK without taking significant losses.
So the end result is that your stack eventually runs out of steam and has to start playing defense in the cities you just conquered.
If the civ rules were that you could take a city without killing the the defenders (i.e. as long as you outnumber them 10 to 1, the city just swaps to you), then your attacking force is unlikely to run out of steam before you have all cities captured.
The drain in civ is that even if you lose no forces, you need to leave at least 1 unit in place for each city you capture. If you only needed to leave 1 unit every 10 cities, then you can keep going 20 times longer. Also, 20 cities would likely be able to replace the units lost faster than you lose them.
Angband wrote:Wanda and the Decrypted do not have this problem. Defeated enemy units are converted, so you wind up with a garrison as strong as the one you just defeated. Strong and fast enemy units can also be added to the strike force, and all the members of the strike force are leveling up as well (making the reasonable assumption that Decrypted, like Uncroaked, can gain levels). As long as Wanda's loss ratio is 1:1 or better, her strike force will get stronger with every battle. The increase is also multiplicative -- the stronger the strike force is, the more overwhelming the victories will be, and the stronger the strike force will become.
It's not quite that good.
If she leaves the garrison in place, then her strike force remains at constant strength. However, assuming the cities are generating units, then those can be used to garrison the cities, and the decrypted generated when capturing it can then be sent to the strike force.