Kreistor wrote:If they can't get to Tower, then they can't come through the Gate. You just made an argument against them being Archons in all cases.
Of course they can't come through the gate; that's why they're trying to lure Olive out. As I said.
Kreistor wrote:To be there, they would have to have moved there on Charlescomm Turn the day before, which is very early.
That is correct, however we know that Charlie likes to post archons near hot spots. And he has very good reason to want to keep an eye on Olive.
Kreistor wrote:Archons cannot out-foolamancer Jack, so he would have detected them when they entered the city.
As Chief Warlord, Jillian
would have detected them if they had entered the city. But they didn't. Because they couldn't, because they have no move. Even if they had allied with Haffaton (which to be clear, I don't think they did), their move would not be restored.
Titans wrote:Why could the Archons cast the DDR spell? They were part of the Coalition and it was now technically their turn. But they could not move because all of Charlescomm's units' move went to zero when Charlie ended turn. Move and hits are restored to full at the beginning of a side's turn, and (re)forming an alliance does not count as starting a new turn.
As for Jack, we don't actually know what he sees outside the gate. Probably he sees what's really there, but everyone's a little busy at the moment. Not to mention high as a kite.
Kreistor wrote:To be at the Gate, they must move on this Haffaton Turn. That means on Side, Allied, or Natural Allies.
No, to be at
the gate, they must be in the neighboring hex. To go through
the gate, they would have to be moving on Haffaton's turn, but they didn't go through the gate. They didn't even try. If they were Olive's allies, why didn't they try to help her or obey her orders? If they were betraying her or had low loyalty, why were they even there?