ftl wrote:I'm ascribing all of the alien-ness to Erfworld itself, not to the people that live there. If Maggie were transported to Stupidworld, I figure she'd be sort of short but able to have babies the conventional earth way, she'd need to eat and wouldn't heal at dawn and wouldn't have magic telepathy powers.
I think she needs to eat regardless, she would just have to obtain food for herself as there would not be any rations popping at dawn. However, I don't think she would be able to have children -- the necessary anatomy just isn't there. Erfworld units being male and female is cosmetic. That is, they appear to exhibit the external characteristics of two genders, but these do not lead to the expected differences between the two. It's very much like the slaughterhouse: it's there for show and a warlord supervising it makes a difference, but the real function is performed in a completely different way.
Of course, beings powerful enough craft a spell that can transport a person across realities can probably also change this person's physiology. However, this is not what the current incarnation of the summoning spell does. Unlike Erfworld units, Parson has no visible stats and I believe he does bleed (though I can't seem to find the specific page I was thinking of). He was not made into an Erfworlder; he's just an extradimensional abomination that happens to be disarmingly similar to the natives.
Conversely, Parson's been transported to Erfworld, so now he has magic telepathy powers and gives a Bonus and runs into hex boundaries and heals at dawn. And if he became overlord, he'd be able to order his capital to pop him an heir, but as it is he can't have children the normal way because Erfworld doesn't work that way.
This I agree with. He wouldn't be able to have children (even if somebody summoned him a human female from Earth) because what happens at dawn is not so much healing as restoration to a default state which would make any pregnancy very shortlived.