Oberon wrote:Why didn't I think of that? Oh, right, because it's a puerile suggestion.
...I meant "attack" in the TBS sense of moving into the contested hex. Which was the requirement for casting off turn according to the characters in comic, and confirmed by Rob IRL. Also, it makes you look like a fool when you call someones statement puerile and then show you don't actually understand the subject. I mean, what the hell does alliance w/ JS even have to do with anything?
It makes you doubly the fool for insinuating that I don't understand the subject when you need to re-qualify your meaning after the fact. Communicate your point more clearly if you want it to be taken in a context that you failed to communicate. Are you claiming that Charlie was in the battlespace? He was where he always was, safe in his capital. How did he get to cast off-turn? I can see an argument that being linked with a caster in a battle space makes him eligible, but that's yet another power Charlie has that no one else has, and despite Zeroberon's assertions, there was no foreshadowing of that capability.
But you really only support my point that Kingworld (*Ptui!*) is overpowered. All that we know that is required is a turnamancer and any contact with any enemy unit. Given that Charlie's entire army is filled with nothing but flying, knight-class units with access to all kinds of spell-like powers, he can fly a turnamancer, invisible/veiled, up to any unit in the field and cast Kingworld (*Ptui!*) while the archons screen or flash mob or dance fight or do any number of other things to keep the turnamancer safe during the casting.
Lipkin wrote:I don't see Kingworld being so problematic as all that. It cost Vanna two turns of juice, so it's not something that could easily be repeated to keep a side on lock down, and even if it could, if that side has an ally, they are free to attack.
First off, Vanna really can't have
two turns of juice, can she? Or maybe we'd have seen some other caster go "Well, I'm out of juice, so I'll just spend next turn's juice so I can keep fighting." So we really don't know what was meant by that statement, do we? Secondly, GK has no allies, and we've seen that Charlie is pretty damn good at subverting other sides and natural allies with a high probability that GKs lack of gobwins are his responsibility, so your point about allies being able to attack may be accurate but it is not relevant, since those allies do not exist.
Lipkin wrote:It wasn't used before book 2 because Charlie didn't have ready access to a Turnamancer, and he didn't have a huge stake in the game. It wasn't until Parson blew up the volcano that Charlie started taking things seriously. Up until that point, he was only contributing as much as he was getting paid. Unaroyal wasn't present at Gobwin Knob, and up until the start of book 1, the RCC was doing a fine job of kicking Stanley's ass. No reason to bust out Kingworld at that point.
More invented reasons not to use the nuke...
1) Charlie is a well respected employer with a great reputation in the MK. Claiming he doesn't have ready access to a turnamancer is an invention.
2) Charlie is known to hire turnamancers just to increase archon production.
So the myth
that Charlie doesn't have ready access to a turnamancer is well and truly busted
by several points within the canon.
A) Charlie didn't have a huge stake in the game? More invention. He may have been milking Jetstone for all they were worth, but we know that he wanted Parson, Parson's mathamancy bracer, and the archenpliers.
Are you really going to call the "perfect warlord", an artifact class magic item, and a tool of the titans a low stakes pot that isn't worth casting a simple spell to get? Really?
And your conclusion "no reason to bust out Kingworld (Ptui!*)" is so easily countered: Why not
bust it out? It's the perfect weapon with no known drawbacks. Bi-mancer links aren't nearly as dangerous as tri-mancer links, and if the hired turnamancer mutters something about spending two turns worth of juice, who cares? It's her juice, and that's what she was hired to do.
I keep repeating the lack of known
drawbacks because I see some people have speculated that it must
have drawbacks. I see this as support for my position that Kingworld (*Ptui!*) is overpowered, or no one would need to invent drawbacks that make it more reasonable or limited. Well if so, let them be known to us, or accept that Kingworld (*Ptui!*) is vastly overpowered until such time as these phantom drawbacks are revealed.