GJC wrote:Two guys with basically the same name in a discussion about a character getting cloned.
There's gotta be a good joke in here somewhere.
youngstormlord wrote:No... no... It didn't happen, it just didn't happen...
And since it didn't happen, here's what happened: it's all a plot to turn Lord Crush. Dunkin has casted Foolamancy on Lord Crush, in order for him to lose all hope and turn. It was all an act from the start. I KNOW it is so! Dunkin is not dead!
Lipkin wrote:The ruler of Crush's side is Queen Post. He refers to her as his mother. He says that if he ever rises to the throne, he'll keep a fool. Can we surmise that Lord Crush is actually Prince Crush?
This was the definitive plan. Each piece of it was well understood, fairly predictable, and within their own power to control (not even “allied” power, but Firstpost and Squashcourt’s power—no diplomacy required). The ruse was simple and plausible. The enemy would bite on the bait, because it would sound like exactly what they wanted to hear.
Jack Snipe wrote:"The Titans did bless the Royals with many gifts," he said, "but around their ankles tied a stone called 'vanity.'
Zeal wrote:You know, in comparison, Stanley doesn't seem like such a bad leader anymore.
name lips wrote:By the way, are we supposed to understand what the vial of amber liquid is?
No, we've seen with Wanda and Jack and the Deal of a Lifetime that when you're under a contract you are prevented from breaking it. I'm sure this is necessary because there is no authority that could possibly enforce contracts and therefore contracts would be useless in Erfworld if they weren't magically binding. Therefore you never get a bill you can't pay: if you can't pay the bill, then you're forced to live up to your side of the deal no matter how much you want out; paying the bill is your only escape. If you wanted an absolutely rock-solid union, you could just make the contract have no penalty clause, just like the Deal of a Lifetime apparently had no penalty clause. You only get out of it by croaking. I think the reason that the So-be-it Union didn't have one of those kind of contracts was the fact that none of the sides involved trusted the others enough to bind themselves to the union eternally.DyolfKnip wrote:For that matter, what happens if a side gets stuck with a bill that it can't pay? Does Erf force them to disband units and raze cities until they can?
There was no getting around telling the king that Crush had been given information. Crush couldn't have explained the plan otherwise, so it would just be delaying the inevitable. Plus, a bigger army is always better no matter what you're trying to accomplish, so I think Bullyclub has an excellent excuse for having a big army. Most sides in Erfworld surely have as big an army as they can afford.name lips wrote:What he should have said was "If Bullyclub was planning a doublecross, they would have amassed a much larger army than they would need for their stated goals" and then when the King looked at the size of their forces, it would have helped convince him.
Lilwik wrote:If you wanted an absolutely rock-solid union, you could just make the contract have no penalty clause, just like the Deal of a Lifetime apparently had no penalty clause. You only get out of it by croaking. I think the reason that the So-be-it Union didn't have one of those kind of contracts was the fact that none of the sides involved trusted the others enough to bind themselves to the union eternally.
They do seem to lack a Signamancer, but surely they could have spared the shmuckers to hire one from the Magic Kingdom, especially since they must have had at least a brief time of peace while they were setting up the union.Jinren wrote:If most people had access to that kind of contract nobody would ever turn. The lack of any relevant casters is probably related to this.
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