Dr Quest DFA wrote:Should be interesting to see how Jetstone reacts since, presuming it is GK's turn, they should not be able to withdraw to the Capital.
This is one of the issues with Erfworld, from a story point of view, you can't have the leaders of a defending force retreat.
The only way all 3 brothers will live is if GK is pushed back.
Alternatively, the hex beyond the bridge might be part of Spacerock. Thus the defenders would be allowed to switch zone at will, but it would still count as a hex for the attackers.
Toolbreaker wrote:OMG love it....
Fly right over all those units and sack that Capital!!!
That is even better. The 2 brothers survive because Ansom doesn't engage them at all
build6 wrote:Every unit Ansom mentioned in the last panel is a flying unit or mounted to fly - it seems like a Parson trick to get Jetstone to move everything to the bridge, and once confirmed ("in that hex there?"), they overfly it and hit the capital from the air. Fewer defenders (and only one caster left?) - easy (easier?) pickings.)
Btw, they could also probably fly around, since flying units don't care about terrain. The 2 brothers would only be able to watch.