e would not live forever, whatever happened.


Welf von Ehrwald wrote:e would not live forever, whatever happened.
So, units have a limited life span? That settles that.
And poor Sizemore. He just wants to be a good guy and be friends with everyone. But faith popped him in the centre of the storm.

cloudbreaker wrote:Sizemore finally has pants!

BLANDCorporatio wrote:Specifically, my assumption is that "bring croakamancy into the life axis" is approximately similar to "use physics to calculate a chemistry problem".



Dr Pepper wrote:BLANDCorporatio wrote:Specifically, my assumption is that "bring croakamancy into the life axis" is approximately similar to "use physics to calculate a chemistry problem".
Sure. You can use binding energies and orbital structures to predict how atoms will interact, but it's a lot more tiring than using valence. There are probably magical operations that can be performed by more than one mancy, but with differing spell point costs.

Dr Pepper wrote:BLANDCorporatio wrote:Specifically, my assumption is that "bring croakamancy into the life axis" is approximately similar to "use physics to calculate a chemistry problem".
Sure. You can use binding energies and orbital structures to predict how atoms will interact, but it's a lot more tiring than using valence. There are probably magical operations that can be performed by more than one mancy, but with differing spell point costs.
Rogthnor01 wrote:To clarify: loyalty isn't an actual stat, erfworlders just assume it is because everything else is (attack, defense, health, etc.)
This means that erfworlders have about as much freewill as anyone can have when someone else has the ability to kill them with a thought.
Decrypted have no free will.


Didgin wrote:So the theory about Magic kingdom casters being refugees from fallen sides turned barbarian is true. Interesting.
That means they have to work at *something, or they wouldn't last without paying they're upkeep, right?
mortissimus wrote:Thus we do not know if they need to pay upkeep. I am guessing that they do not.
Welf von Ehrwald wrote:he would not live forever, whatever happened.
So, units have a limited life span? That settles that.

raphfrk wrote:[Welf von Ehrwald wrote:he would not live forever, whatever happened.
So, units have a limited life span? That settles that.
Well, they could still have an indefinite lifespan. As they say "die or live forever", there are only 2 options.
Given the violent nature of Erf, units would know that they wouldn't exist forever. If Parson brings world peace, then maybe units would be able to live for as long as they want.
Even then, a unit would only last until they decide to die.

Welf von Ehrwald wrote:But he says "whatever happened", dismissing any possible future where he would live forever.

Lawd wrote:And a Dirtamancer with sandals? That... could become nasty when creating a certain type of golem.
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