by Metis » Sat Dec 05, 2009 12:11 am
My first post, sorry its a little long.
In planning for this battle, we need to consider what was going through the minds of Jetstone. A large force of troops from GK was approaching. Apparently, ground based and designed for siege (I say apparently, because Jetstone would have had knowledge of Jack from Transylvito’s encounter with Stanley on the way to FAQ, and based on previous knowledge of Stanley and his ability to tame Dwagons, so they would have had reason to be doubtful of their observations.)
Jetstone, aware of the ability to decrypt troops, would have only one method of defense against such an ability, Massively Over Whelming Forces (“MOWF”). Smaller efforts would just provide fuel to GK’s army. Therefore, once it became clear that GK was going to attack Jetstone, King Slately, called for the forces of RCC2 to form up within Spacerock. This would ensure that Jetstone had a MOWF. However, because Jetstone needed to know where GK’s forces would strike next, the RCC2 support troops are playing catch up.
So what did Jetstone do? They decided to make a bid for a delaying tactic. With the bridge serving as a choke point, Jetstone placed the bulk of its forces within the one hex that the bridge exited into. Overloaded and stacked to the max the holding party’s had two objectives, both of equal importance, first, not to die, second, to delay GK’s forces, if ground based from reaching Spacerock. Following the end of GK’s turn the delaying force would withdraw into Spacerock, the RCC2 support troops would arrive at the city, and Spacerock would now contain a MOWF.
Not wanting to place all of their eggs in one basket (just most of them), Spacerock held its flying forces in reserve, in the event of a deception, keeping them within the city to enable them to receive support from the cities defenses in the event of an attack. But because the delaying party could not be left defenseless to a flying attack all but one of Jetstone’s casters were sent with the delaying force to bolster its strength and help protect them from fliers.
With the new information provided by Ossomer, GK is left with a number of less than satisfying options all of which must be completed in this turn or GK will face a MOWF.
1. Continue with their current plan of attacking Spacerock. Jillian’s forces, an unknown caster and a level 5 city defenses will present a significant problem to capturing the city in one turn. Failing to do that, the delaying forces and the RCC2 support troops will arrive at the city.
2. Attack the delaying force at the bridge. One max stacked hex with significant caster support. Failure to defeat these force will result in their withdrawl into the city, RCC2 arrival at the city and potentially expose them to hit and run tactics from the fliers in the city.
3. Attack the RCC2 forces. Unknown numbers, limited understanding of the makeup of the troops, leaves more questions asked than answered. Failure has the same results as failing to defeat the delaying force.
Overall it appears that Jetstone played its hand very well, and has left GK with few desirable options. So what is GK to do? The tactical answer is to withdraw. You hit an enemy where he is weakest, and the Jetstone and RCC2 forces are closing in around GK and threatening to overwhelm them. From a story aspect, and the look on Wanda’s face, they are going to attack Spacerock.
Those are my thoughts on the current battle and we have barely begun to consider what Charlie’s “other plan” is.