An Imp soars into the skies above A1. The Field Guns aim and fire, but before the shells reach the Imp it has already relayed the following:Sato, 2 Grenadier, Fusilier with MH, Fusilier with MH,
6 Aimursa Hunter (lvl 1.1), Aimursa Hunter (lvl 1.1) {1 Decoy Octopus}, Commander Osachi (lvl 3.1) {2 Decoy Octopus}
Field Gun(Lvl 1.1){2 Fusilier(Lvl 1.1)}, 1 Grenadier(Lvl 1.1) with MH, Field Gun(Lvl 1.1) {Fusilier(Lvl 1.1) with MH, Capt. Fletcher(Lvl 1.1) with MH}
As requested by Team B:
Total Unit Cost of units seen by Imp: 1032
Team A's current received pop point total - units cwoaked to date: 1036
Imp
vs
Field Gun(Lvl 1.1){2 Fusilier(Lvl 1.1)}, 1 Grenadier(Lvl 1.1) with MH, Field Gun(Lvl 1.1) {Fusilier(Lvl 1.1) with MH, Capt. Fletcher(Lvl 1.1) with MH}
- Code: Select all
COMBAT!
Battle is joined in hex: A1
TIME OF POST (in minutes and seconds): 1056
Attacker:
Total Attack Value: 0
Level of Highest Commander: 0
Number of Fighting Units: 1
Total Level of Fighting Units: 1
Number of Units: 1
Total Defence: 0
Stacking Bonus: 1.0
Average Defence: 0.0
Commander Bonus: 1.0
Level Bonus: 1.0
Terrain Bonus of Hex: 0.0
Fatigue Penalty: 1.0
Dancefighting Bonus 1.0
Ambush Bonus 1.0
Random Percentage: 75%
Total Damage: 0
Hits Inflicted on the Enemy: 0
Defender
Total Attack Value: 126
Level of Highest Commander: 2
Number of Fighting Units: 7
Total Level of Fighting Units: 7
Number of Units: 7
Total Defence: 27
Stacking Bonus: 1.6
Average Defence: 3.9
Commander Bonus: 1.2
Level Bonus: 1.0
Terrain Bonus of Hex: 2.0
Fatigue Penalty: 1.0
Dancefighting Bonus 1.0
Ambush Bonus 2.0
Random Percentage: 60%
Total Damage: 290
Hits Inflicted on the Enemy: 290
The Imp is atomised; all the units in Captain Fletchers stack and the Captain himself gain a level.
Field Gun(Lvl 2){2 Fusilier(Lvl 2)}, 1 Grenadier(Lvl 2) with MH, Field Gun(Lvl 2) {Fusilier(Lvl 2) with MH, Capt. Fletcher(Lvl 2) with MH}