rkyeun wrote:Roses are red.
Violets are blue.


LTDave wrote:I've had a change of heart on one of the previous turn's arguments.
I'm going to rule the Escotian sacking of Arcadia as "Stupid". Not because it is impossible, but because there was absolutely no lead up to the event.
The Arcadian Navy is still Large, the Arcadian defences are still in place. I don't think I can let an out of the blue "We sack Arcadia" get by, even on WEAK.
Sorry if this changes how people think.
Now if the Escotians engage the Arcadian Navy and beat it, then the way might be open to a Sacking.
Shusagi wrote:(Risun can be a member of both, there's nothing stopping that. Don't think in terms of Erfworld logisitics, think in terms of a matrix game logistic. ;P)
rkyeun wrote:Roses are red.
Violets are blue.

Daemonwelsh wrote:Dominaria increases the variety of its POWERFUL GOLEMS into POWERFULY SKILLED MINING GOLEMS, POWERFUL WARRIOR GOLEMS, and POWERFUL GARRISON GOLEMS.
1)Dominaria draws upon the Gems it received in exchange for some SKILLED MINERS.
2)Dominaria combines many of its SKILLED MINERS and its POWERFUL GOLEMS
3)Dominaria draws upon the strength of the GRAND ALLIED COALITION in its efforts.
I am all for the coalition... I should also mention in a later post where the Dominarian civilization is located...
rkyeun wrote:Roses are red.
Violets are blue.

Shusagi wrote:LTDave wrote:I've had a change of heart on one of the previous turn's arguments.
I'm going to rule the Escotian sacking of Arcadia as "Stupid". Not because it is impossible, but because there was absolutely no lead up to the event.
The Arcadian Navy is still Large, the Arcadian defences are still in place. I don't think I can let an out of the blue "We sack Arcadia" get by, even on WEAK.
Sorry if this changes how people think.
Now if the Escotians engage the Arcadian Navy and beat it, then the way might be open to a Sacking.
"no lead-up" aside, the three reasons given were decent and there was no counter-argument, AND he got a really good roll, AND this isn't a game-winning action (or that close to it. Me making Arkadia my city state was closer to a game-winner and had no lead-up It was the first action I took against Arkadia, I just happened to have good reasons and a lucky roll). Buuuut it's your game, your call.
zilfallon wrote:Daemonwelsh wrote:Dominaria increases the variety of its POWERFUL GOLEMS into POWERFULY SKILLED MINING GOLEMS, POWERFUL WARRIOR GOLEMS, and POWERFUL GARRISON GOLEMS.
1)Dominaria draws upon the Gems it received in exchange for some SKILLED MINERS.
2)Dominaria combines many of its SKILLED MINERS and its POWERFUL GOLEMS
3)Dominaria draws upon the knowledge of Geradion, due to their recent help with the golems, and their skill with croakamancy.
I am all for the coalition... I should also mention in a later post where the Dominarian civilization is located...
Just to inform you, if the argument which forms the grand allied coalition fails, you'll lose one of your reasons. Not sure if this'll be a problem.
Sihoiba wrote:The Weathertoffs hire a UNEQUALED FORCE OF ARCHONS from Charlie:
1) Charlie hire out his Archons as mercenary forces.
2) The Weathertoffs have an ENORMOUS TREASURY with which to pay for the mercenaries.
3) The Weathertoffs are part of a POWERFUL COALITION currently at war thereby ensuring Charlie sees much potential for profit.
Iylzara wrote:Sihoiba wrote:The Weathertoffs hire a UNEQUALED FORCE OF ARCHONS from Charlie:
1) Charlie hire out his Archons as mercenary forces.
2) The Weathertoffs have an ENORMOUS TREASURY with which to pay for the mercenaries.
3) The Weathertoffs are part of a POWERFUL COALITION currently at war thereby ensuring Charlie sees much potential for profit.
That sounds like an attempt at a targeted response.
Enjoy your imminent destruction.
Sihoiba wrote:The Weathertoffs hire a UNEQUALED FORCE OF ARCHONS from Charlie:
1) Charlie hire out his Archons as mercenary forces.
2) The Weathertoffs have an ENORMOUS TREASURY with which to pay for the mercenaries.
3) The Weathertoffs are part of a POWERFUL COALITION currently at war thereby ensuring Charlie sees much potential for profit.

Nihila wrote:Risun attacks and captures Andwoidia's capital.
1) Risun's FANATICAL ARMY has already penetrated deep into Andwoidia's territory.
2) Risun's EXPERIENCED AIR FORCE has extensive experience covering ground invasions from previous attacks on Andwoidia.
3) Andwoidia's defenders are made arrogant by Mr. Roboto's FAVORABLE FATE, little knowing that this fate is to survive as a Barbarian Warlord.
Well, this is a blatant attempt to win the game. Counter-arguments, GO!
Nihila wrote:(Central lesson 2: Stratagem 10 of 36.)Never try to control a PC...
thetobias wrote:Nihila wrote:Risun attacks and captures Andwoidia's capital.
1) Risun's FANATICAL ARMY has already penetrated deep into Andwoidia's territory.
2) Risun's EXPERIENCED AIR FORCE has extensive experience covering ground invasions from previous attacks on Andwoidia.
3) Andwoidia's defenders are made arrogant by Mr. Roboto's FAVORABLE FATE, little knowing that this fate is to survive as a Barbarian Warlord.
Well, this is a blatant attempt to win the game. Counter-arguments, GO!
Yes, and due too Arkadian support the attack is VERY SUCCESSFUL.
1) Arkadia's MASTER-CLASS FOOLAMANCER will veil the assaulting army.
2) Arkadia uses its LARGE FLEET to help ferry more of Risun's FANATICAL ARMY into Andwoidian lands.
3) The Munchkin pledges his support as a BRILLIANT TACTICIAN to the armies of Risun. (face it, he has greater knowledge of terrain and Andwoidian troop workings than the Empiral commanders.)
Sorry Shusagi, but remember:Nihila wrote:(Central lesson 2: Stratagem 10 of 36.)Never try to control a PC...
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