Escotia must respectfully object to the battle cry of its esteemed allies, the Genericans, as its units are most certainly distinct.
Due to a number of rather... well, bizarre... events in its research laboratories, Escotia finds itself with a surplus of chimaerical creatures. With a deficit of regular army units, it has naturally decided to deploy these chimaeras to the front:
A vicious, viscous beast, capable of everything from spitting fire to carrying large loads to dancing while doing all of the above.
3 Hits 6 Atk 4 Def 3 Move; Walker; 3 Cargo; Ranged; Dance-Fighting; Cost 117
A largish flying beast with surprising intelligence.
6 Hits 12 Atk 4 Def 5 Move; Flyer; 6 Cargo; Ranged; Cost 648 (Cmdr 856)
Someone has to keep all these beasts in line, right?
5 Hits 5 Atk 4 Def 3 Move; Walker; 5 Cargo; Ranged; Healomancy; Dance-Fighter; Sapper; Cost 313 (Cmdr 405)
A guy with a sharp stick. Apparently one of the only - if not THE ONLY - melée units in the game thus far.
3 Hits 6 Atk 4 Def 2 Move; Walker; Cost 45