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Re: Return to Gobwin Bump

Postby HerbieRai » Mon Apr 25, 2011 12:16 pm

Freddy and his stack move back to Gobwin Hollow. All Imaginationland stacks stay in Gobwin Hollow
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Re: Return to Gobwin Bump

Postby BLANDCorporatio » Mon Apr 25, 2011 3:37 pm

Alas, the SG cannot attack Gobwin Bump this turn. The stack might make it, using the Foolamancy bonus, but would be stuck there. Not a good place to be stuck in.

So, I'd rather have the SG stack defending one of our advancing siege stacks. I'll let Twoy decide whether defending an advance Siege or the new base is better.
The whole point of this is lost if you keep it a secret.
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Re: Return to Gobwin Bump

Postby Twoy » Mon Apr 25, 2011 4:05 pm

The SG stack moves to G5 to guard our forward base.

Stack: Diwigible, 7 Steam plane, Diwigible, Scout Lvl 1, Wivingston (Rockin' Out, Cwoakamancy, Foolamancy) Lvl 2.2 -- 154 Hits, 48 Att, 64 Def +I hope 32 points of walls.

All we need now is for the Isenlard forces to bring up thier two stacks and build up the walls to 32 points.

I want to break my leaderless siege stack into three stacks.

3 Dwarf Siege.
3 Dwarf Siege.
2 Dwarf Siege.
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Re: Return to Gobwin Bump

Postby HerbieRai » Mon Apr 25, 2011 4:18 pm

Twoy, it may be better to have 1 giant stack. The enemy has to attack every stack once, so if you have yours broken up he can just attack each of those first, while if they are all in one stack they'll have to attack you (and take massive damage), then attack the other super stacks (losing more men), and finally mabey attack you again. Also remember if he doesn't hurt anything in the stack while attacking the attack is negated.

If you put them all in 1 stack, I think that'll still leave 4 stacks there. Should be plenty enough to abosorb any attacks they can dish out.
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Re: Return to Gobwin Bump

Postby tigerusthegreat » Mon Apr 25, 2011 9:28 pm

Forces of isenlard will remain in hollow for now.
Prehendo Victoria - Read and evaluate my first erfworld story. Comment thread

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Re: Return to Gobwin Bump

Postby Twoy » Tue Apr 26, 2011 12:49 am

Restack:
[G5]
8 Dwarf Siege -- 120 Hits, 88 Att, 32 Def(+16)
Scout 2
Queen Jadis the Cwoakamancer (Rockin' Out) Lvl 6.0

[G5]
8 Beaver Piker -- 48 Hits, 40 Att, 8 Def(+16)
Queen Susan the Dirtamancer Lvl 3.0

[G5]
8 Dwarf Siege -- 120 Hits, 88 Att, 32 Def(+16)

[E4]
7 Centaur -- 105 Hits, 84 Att, 21 Def(+70)
High King Peter Lvl 3.0
Last edited by Twoy on Tue Apr 26, 2011 11:09 am, edited 1 time in total.
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Re: Return to Gobwin Bump

Postby LTDave » Tue Apr 26, 2011 6:22 am

At the moment I am unable to locate either of the usb sticks I use to keep my Gobwin Bump data. I have an idea where they are, but I am not there to get them.
As a result, the Alliance Turn will continue for at least another 72 hours.
Apologies.
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Re: Return to Gobwin Bump

Postby HerbieRai » Tue Apr 26, 2011 4:47 pm

Alright, I'm borrowing 1 point from bland plus the 31 left over from twoy,

Popping 4 christmas critters. Each will be in a separate stack and stay inside Gobwin Hollow, assuming you allow this to happen late in the turn.
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Re: Return to Gobwin Bump

Postby LTDave » Wed Apr 27, 2011 12:15 am

And I've found my data sticks.
Out of courtesy, I'll give you folks 24hours to end turn before I declare it over.
Cheers.
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Re: Return to Gobwin Bump

Postby BLANDCorporatio » Wed Apr 27, 2011 8:56 am

LTDave wrote:And I've found my data sticks.
Out of courtesy, I'll give you folks 24hours to end turn before I declare it over.
Cheers.


Courtesy. Ominous :P

Anyways, last I checked, the SG were in our present base, sent there by Twoy, and that's a good place for them to spend the off-turn.
The whole point of this is lost if you keep it a secret.
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Re: Return to Gobwin Bump

Postby LTDave » Thu Apr 28, 2011 7:42 am

Ferrr-Durrrp!

The Alliance turn has come to an end.

Alliance Units and Locations at end of turn:
Spoiler: show
Isenlard
Stack B [e4]
Saruham the White Meat {Cwoakamancer/Dittomancer} Lvl 3.1
9 Uruk-Ham Archers
Scout Lvl 1

Stack A [e4]
3 Bacon-rog
Commander Hamwise Hamgee Lvl 3.1
Stack G [e4]
Lardz the Uruk Ham Captain(Dirtamancy) Lvl Lvl 2
8 Uruk-Ham Pikers
Scout Lvl 3

Steam Gentlemen
Stack C [g5] 47A, 65D
Stack: Diwigible, 7 Steam plane, Diwigible, Scout Lvl 1, Wivingston (Rockin' Out, Cwoakamancy, Foolamancy) Lvl 2.2

Evil Imagination Land
Stack E [e4]
3 Manbearpig
5 Christmas Critter
Commander Freddy Creuger (Dancefighting, Cwoakamancy) Lvl 2.1
level 4 scout - 160

Stack D [e4]
4 Storm Troopers
Commander Darth Vader Lvl

Stack L [e4]
2 Christmas Critter

Stack M [e4]
2 Christmas Critter
{There was not enough room in Gobwins' Hollow for each critter to have it's own stack - max 8 stacks per hex}

Nawnia
Stack H [e4]
7 Centaurs
High King Peter Lvl 3.1

Stack F [g5]
8 Dwarf Siege 120H 88A 32D
Scout 2
Queen Jadis the Cwoakamancer (Rockin' Out) Lvl 6

Stack J [g5]
8 Beaver Piker 48H 40A 8D
Queen Susan (Dirtamancer) Lvl 3

Stack K [g5]
8 Dwarf Siege 120H 88A 32D

Fort Beaver [g5] has 16 point walls
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Re: Return to Gobwin Bump

Postby LTDave » Thu Apr 28, 2011 7:58 am

Gwegor sat on his throne. He always appeared here at the start of the turn. His various courtiers stood about, their positions the same each and every day. They were not much use to him at this time. The Treasurer started his daily report, but Gwegor cut him off.
"What's the point? Be gone, all of you. Leave me in peace."
The courtiers went to wherever it was they went when not in his presence. He didn't really care.
"My Lord?"
Gwegor looked up. It was Buzket. The Dullest of his commanders. But there was something different about him today.
"You've levelled."
Buzket nodded.
"Yes, my Lord."
"Congratulations. Enjoy it while it lasts."
"Will you be reviewing the scout reports this morning, my Lord?"
Gwegor grunted.
"What's the point? The Death-Mongers have camped outside our walls, and this is our last turn to breathe. What good will a review of scout reports achieve?"
Buzket gave a little grin. His new level had moved him from fierce barbarian to bright (if not brilliant) soldier.
"I like to think, my Lord, that there are always opportunities. And this turn's opportunities have come on the silver tray of the Titans themselves."
Gwegor scowled. Buzket was quoting him. Gwegor the Gweat.
"Very well. Bring back the courtiers. Assemble a full report. Let us see these silver tray opportunities."
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Re: Return to Gobwin Bump

Postby LTDave » Thu Apr 28, 2011 8:02 am

Attack!

Gobwin Bump Stack W
W [e7] 2 King Dwagon, 7 Dwagon, Scout 4, Commander Lazkar: Lvl 4 (Rockin' Out), 112H, 70A, 32D
enters hex G5 from the North West.

Engage
Alliance Stack C [g5] Stack: Diwigible, 7 Steam plane, Diwigible, Scout Lvl 1, Wivingston (Rockin' Out, Cwoakamancy, Foolamancy) Lvl 2.2 154H, 47A, 65D (+16 from Fort Beaver)

FIGHT!

COMBAT!
Spoiler: show
Battle is joined in hex: G5
TIME OF POST (in minutes and seconds): 237
Attacker:
Total Attack Value: 70
Total Defence of Top 8 Units: 32
Level of Highest Commander: 4
Special Bonus: 1.0
Trump Bonus: 0.0
Random Percentage: 80%

Hits Inflicted on Defender: 53

Defender:
Total Attack Value: 47
Total Defence of Top 8 Units: 65
Total Terrain & Walls Defence: 16
Level of Highest Commander: 0
Special Bonus: 1.0
Trump Bonus: 0.0
Random Percentage: 40%

Hits Inflicted on Attacker: 5


Scratch one Diwigible! {and a Steam Plane! (and another with 9/10 hits remaining)}
One King Dwagon has 16/21 hits remaining.

Chief Warlord Lazkar gave a woop of exultation as the Diwigible went down, billowing smoke and flames.
"O! The Gobwanity!"
He calmed himself and his mount.
"Lazkar to Gobwin Bump. Operation Silver Opportunity is go! Next attack! Go!"
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Re: Return to Gobwin Bump

Postby LTDave » Thu Apr 28, 2011 8:11 am

Attack
Gobwin Bump Stack L: 2 Twoll Stabbers, 6 Gobwin Stabbers, Commander Buzket: Lvl 3, Scout 3 90H, 64A, 26D

enters hex g5 from the North.

Engage Alliance Stack Stack F [g5]
8 Dwarf Siege 120H 88A 32D
Scout 2
Queen Jadis the Cwoakamancer (Rockin' Out) Lvl 6

This is going to get nasty.

FIGHT!

COMBAT!
Spoiler: show
Battle is joined in hex: G5
TIME OF POST (in minutes and seconds): 1144
Attacker:
Total Attack Value: 64
Total Defence of Top 8 Units: 26
Level of Highest Commander: 3
Special Bonus: 0.0
Trump Bonus: 0.0
Random Percentage: 90%

Hits Inflicted on Defender: 26

Defender:
Total Attack Value: 88
Total Defence of Top 8 Units: 32
Total Terrain & Walls Defence: 16
Level of Highest Commander: 6
Special Bonus: 0.0
Trump Bonus: 0.0
Random Percentage: 60%

Hits Inflicted on Attacker: 58


1 Dwarf Siege cwoaked, and another is 4/15 hits remaining.
2 Twolls, 2 Gobwins cwoaked. 4 Gobwins uninjured.

Buzket looked around him at where his stack used to be.
"Next wave! Go!"
Last edited by LTDave on Thu Apr 28, 2011 8:21 am, edited 1 time in total.
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Re: Return to Gobwin Bump

Postby LTDave » Thu Apr 28, 2011 8:19 am

Attack!

Gobwin Stack S 2 Twoll Stabbers, 6 Gobwin Stabbers 90H, 64A, 26D
Enter G5 from the North.
Engage
Alliance Stack Stack K 8 Dwarf Siege 120H 88A 32D

FIGHT!

COMBAT!
Spoiler: show
Battle is joined in hex: G5
TIME OF POST (in minutes and seconds): 1954
Attacker:
Total Attack Value: 64
Total Defence of Top 8 Units: 26
Level of Highest Commander: 0
Special Bonus: 0.0
Trump Bonus: 0.0
Random Percentage: 110%

Hits Inflicted on Defender: 22

Defender:
Total Attack Value: 88
Total Defence of Top 8 Units: 32
Total Terrain & Walls Defence: 16
Level of Highest Commander: 0
Special Bonus: 0.0
Trump Bonus: 0.0
Random Percentage: 110%

Hits Inflicted on Attacker: 70

1 Dwarf Siege Cwoaked, and the next is at 7/15 hits.
2 Twolls, 3 Gobwins Cwoaked, and the next is at 4/8 hits.

Lazkar nodded.
"Now the Pikers! Take out that last stack's attack!"
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Re: Return to Gobwin Bump

Postby LTDave » Thu Apr 28, 2011 8:27 am

Attack!

Gobwin Stack U 2 Twoll Stabbers, 6 Gobwin Stabbers 90H, 64A, 26D

enter g5 from the North.

Engage Alliance Stack J
8 Beaver Piker Queen Susan (Dirtamancer) Lvl 3 48H 40A 8D

FIGHT!

COMBAT!
Spoiler: show
Battle is joined in hex: G5
TIME OF POST (in minutes and seconds): 2700
Attacker:
Total Attack Value: 64
Total Defence of Top 8 Units: 26
Level of Highest Commander: 0
Special Bonus: 0.0
Trump Bonus: 1.0
Random Percentage: 60%

Hits Inflicted on Defender: 33

Defender:
Total Attack Value: 40
Total Defence of Top 8 Units: 8
Total Terrain & Walls Defence: 16
Level of Highest Commander: 0
Special Bonus: 0.0
Trump Bonus: 0.0
Random Percentage: 60%

Hits Inflicted on Attacker: -2


5 Pikers cwoaked. 1 at 3/6 hits
No Gobwins were harmed.

"All Alliance stacks have been engaged and hit. Send in the Archers."
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Re: Return to Gobwin Bump

Postby LTDave » Thu Apr 28, 2011 8:39 am

Attack!

Gowbin Stack V 8 Gobwin Archers
56 Hits, 32 Attack, 24 Defence
Enters hex G5 from the North West.

Engage

Alliance Stack Stack C
Stack: 6 Steam plane (1st is 9/10), Diwigible, Scout Lvl 1, Wivingston (Rockin' Out, Cwoakamancy, Foolamancy) Lvl 2.2

FIGHT!

COMBAT!
Spoiler: show
Battle is joined in hex: G5
TIME OF POST (in minutes and seconds): 3924
Attacker:
Total Attack Value: 32
Total Defence of Top 8 Units: 24
Level of Highest Commander: 0
Special Bonus: 0.0
Trump Bonus: 1.0
Random Percentage: 100%

Hits Inflicted on Defender: 32

Defender:
Total Attack Value: 0
Total Defence of Top 8 Units: 0
Total Terrain & Walls Defence: 16
Level of Highest Commander: 2
Special Bonus: 0.0
Trump Bonus: 0.0
Random Percentage: 50%

Hits Inflicted on Attacker: -24


3 more steam planes shot down. Next is 6/10 hits.
No Archers harmed.
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Re: Return to Gobwin Bump

Postby LTDave » Thu Apr 28, 2011 8:43 am

Attack!

Gowbin Stack M 8 Gobwin Archers 56H 32A 24D

enters hex from North.

Engages Alliance Stack
Stack F
7 Dwarf Siege (1st is 4/15 hits)
Scout 2
Queen Jadis the Cwoakamancer (Rockin' Out) Lvl 6

FIGHT!

COMBAT!
Spoiler: show
Battle is joined in hex: G5
TIME OF POST (in minutes and seconds): 4301
Attacker:
Total Attack Value: 32
Total Defence of Top 8 Units: 24
Level of Highest Commander: 0
Special Bonus: 0.0
Trump Bonus: 0.0
Random Percentage: 70%

Hits Inflicted on Defender: 6

Defender:
Total Attack Value: 0
Total Defence of Top 8 Units: 0
Total Terrain & Walls Defence: 16
Level of Highest Commander: 6
Special Bonus: 0.0
Trump Bonus: 0.0
Random Percentage: 60%

Hits Inflicted on Attacker: -24


1 Dwarf Siege cwoaked, next is 13/15 hits.
No Archers harmed.
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Re: Return to Gobwin Bump

Postby LTDave » Thu Apr 28, 2011 8:46 am

Attack!

Gobwin Stack O 8 Gobwin Archers 56 Hits, 32 Attack, 24 Defence

enters hex from north

Engages Alliance Stack K 7 Dwarf Siege

FIGHT!

COMBAT!
Spoiler: show
Battle is joined in hex: G5
TIME OF POST (in minutes and seconds): 4617
Attacker:
Total Attack Value: 32
Total Defence of Top 8 Units: 24
Level of Highest Commander: 0
Special Bonus: 0.0
Trump Bonus: 0.0
Random Percentage: 90%

Hits Inflicted on Defender: 12

Defender:
Total Attack Value: 0
Total Defence of Top 8 Units: 0
Total Terrain & Walls Defence: 16
Level of Highest Commander: 0
Special Bonus: 0.0
Trump Bonus: 0.0
Random Percentage: 30%

Hits Inflicted on Attacker: -24


1 Dwarf Siege Cwoaked.
No Gobwins harmed.
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Re: Return to Gobwin Bump

Postby LTDave » Thu Apr 28, 2011 8:49 am

Attack!

Gobwin Stack P 8 Gobwin Archers 56 Hits, 32 Attack, 24 Defence

enters hex from North

Engages Alliance Stack
Stack J [g5]
3 Beaver Piker
Queen Susan (Dirtamancer) Lvl 3

FIGHT!

COMBAT!
Spoiler: show
Battle is joined in hex: G5
TIME OF POST (in minutes and seconds): 4901
Attacker:
Total Attack Value: 32
Total Defence of Top 8 Units: 24
Level of Highest Commander: 0
Special Bonus: 0.0
Trump Bonus: 0.0
Random Percentage: 100%

Hits Inflicted on Defender: 16

Defender:
Total Attack Value: 0
Total Defence of Top 8 Units: 0
Total Terrain & Walls Defence: 16
Level of Highest Commander: 3
Special Bonus: 0.0
Trump Bonus: 0.0
Random Percentage: 80%

Hits Inflicted on Attacker: -24


All remaining Pikers and Queen Susan are cwoaked.

Lazkar looked about the hex. All his available stacks were spent, and the enemy remained. Hurt, but in place. And worst of all, most of the Siege had survived.
"All Stacks! Return to the Capital. There's nothing else we can do here."
Looking down, he noticed a stack with 0 move. He directed his Dwagon to land beside them.
"Sorry lads. Nothing we can do for you now. Shoot straight and true."
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