New Initative:
All Woodland critters.
Guard 1
Guard 2
Archers 1 and 2
Mage 1
Mage 2
Mage 3
Bardic Angel
Commoners
Raigne
Joshua
Chrono
Lady
Lothmar(Delayed until after Lady's Turn undead attempt)
Noah (Delayed until after Lady's Turn undead attempt)
Raigne beat concealment. Diddn't make his AC, by 3 points. Yes, I took into account the +4 from the song. Arrow destroyed.
Raigne's shot whizzed over the heads of the skeletons towards the mage. It seemed to meet an invisible armor surrounding the mage, and the arrow shaft splintered harmlessly.
Joshua glanced to Lothmar when he directed him up to the other tower. He looked to Noah, Raigne, and Lothmar. They'd be enough to protect Lady. He ran to the tower's ladder, slinging his quarterstaff and began climbing quickly. He made it to the top, took a 5 foot step, then shouted, "
Let me see your bow! ...
Magic Weapon!"
Chrono successfully makes it to the top of the tower and prepares an action.
Roll(1d20)+4:
6,+4
Total:10
(Max HD = Cleric's level.)
Roll(2d6)+4:
1,3,+4
Total:8
(8HD worth of creatures.)
All visible creatures within range exceed 1 HD. No visible creatures turned. No line of sight to cats climbing the wall.
Lady held her symbol out to the creatures and it shined brilliantly. The creatures were given only a moment's pause by the display, but did not turn to flee.
Lothmar's attacks on the skeleton cat both land powerful blows. With the first hit he shatters it's skull, and with the second he sends the lower jaw and bits of the skull flying.
Noah's kick connects, and knocks the antlers right off the top of the deer's skull. A second kick misses.
Wolf 1 attacks noah and misses.
Deer 1 attacks noah and hits once 6 lethal/6 sub dual damage.
B.cat 1 attacks Lothmar and connects with a bite 4 lethal/sub dual damage.
Wolf approaches Lothmar. Lothmar HITS on attack of opportunity. wolf misses on it's attacks.
Wolf approaches lothmar. Wolf misses with his attack.
2 wolves and a deer sit behind this line of skeletons. There appears to be no more skeletons coming. Yet.
4 cats make it to the top of the wall to archer 1. 2 attack the archer. Hit, (1 dammage) and hit, (1 dammage).
2 come for Chrono.
Chrono uses a prepared action. Chrono rolls a threat, with his mace. Chrono confirms a critical hit. 1 cat skeleton is obliterated.
1 attacks Chrono. Miss.
3 cat skeletons make it to the top of the right tower. 2 attack the archer. Miss and miss. 1 attacks Joshua. Hit. 1 damage.
Guard1 steps up and attacks the nearest wolf. Hit. Crunch!
Guard2 swings at the nearby wolf. Miss.
Archer 1 fires on mage 3. Miss.
Archer 2 fires on mage 3. Hit. It appears to have completely penetrated the protective barrier arround him. Mage 3 appears seriously injured.
The mage erupts in an shout! "
Oh, God! That hurt a little bit- I'm alright....! ... Can we stop screwing around! I can't take much more!"
The center mage laughs. "
Alright, then. Let them have it."
two of them of them take out scrolls, (Move action..) And all 3 start casting spells. The three of them are heard murmuring, "
Sound burst..!" in unison.
The following Characters receive 3d8(16) sonic damage, with no save, and they must also make a fortitude save or be stunned:
Noah, Lady, Raigne, Lothmar, and Guard2.
Noah, Lady, Raigne, and guard2 are stunned.
The following characters are Inert:
Noah.
The following characters are unconscious:
Raigne, Lothmar, Lady.
The following characters are still standing:
Guard 2.
It's like somebody threw a pipe bomb right into the middle of the group. There's a sudden explosion of sound centered on the group. Everyone is knocked unconscious except the guard that was in the blast, and he lets out a shout, clutching his ears. "
DEAR GOD, WHAT THE HELL WAS THAT?" He shouts!
Joshua jumps at the massive sound. He looks over the side and stares down in anger and shock..
The 3 mages erupt into childish, victorious laughter. "
Oh man! That was precious! We just flattened them! hahaha!" "
Oh man. I guess they're all rocked out." "
Anyway. On to the party, right? But somebody heal me. I have a serious case of arrows."
The music stops for a momment. The angel appears seriously disheartened by what just happened. "Ahh.. We could dispatch them so easily ourselves.. but we have to keep the party going.. or we're pretty much boned..." The drums start up again..
Inspire Greatness.http://www.youtube.com/watch?v=KOqk_q4NLLIAll KO'ed Characters regain consciousness. You will pass again 5 rounds after the angels stop singing.
The mages stop laughing when they see the party getting back up.....
Several commoners, inspired by the music, have picked up weapons and begun approaching the fight.
http://img.photobucket.com/albums/v240/ ... ght1-3.png