Boo 3 discovers City 13, a L3 EG city at 64.20, with 8 archers manning the walls, a L1 Hound of Tyndalos guarding the air space, and two ships under construction at the Wharf in Hex 65.21. He passes a stack of forest giants at 67.19, follows a road to City 11, a L3 with 8 archers manning the walls, continues following the road to a sea, zigs and zags a bit trying to decide where to end turn with the best chance of survival and uses up his last move at 70.10, with City 9, a L4 with 8 archers manning the walls, within sight at 71.10. Boo 3 also sees Tru'nembra, a L1 warlord, at 70.09 working on a road. Boo 3 has a bad feeling about his future.
Still need input from MiniTitans, but I am going to continue on by first moving the MiniTitans scouts, then making the Turn 14 map.
TURN 13 INFO for MiniTitan Scouts:
Rat 4 moves north until he encounters a mountain range, then turns north east skirting the edge of the range, at 62.13 he spots Shathak, a L1 EG warlord, working on a road all by himself. Rat 4 moves around Shatak and continues northeast until exhausting his move at 64.09.
Meanwhile, to the Southeast, Rat 5 wishes that he could swim as he skirts a forested bay. After finally getting through the forest, he turns north and ends turn at 70.37 without finding anything interesting to report.
Turn 14 Map:https://docs.google.com/open?id=0B6CKjN ... AyMjQyZjcy
That took me longer than expected, so I will work on the Elder Gods turn 14 on Saturday. Feel free to send in Turn 14 any time, or 13 if you have time.
Highlights of Turn 13:
5,000 Shmuckers found at a ruin.
One of the western kingdoms now has nine cities.
One side created 10 message hats.
A natural ally chieftain was promoted to Chief Warlord.