BLANDCorporatio wrote:Holy boop we're getting our boops booped here.
Keep guarding Rider, strike at nearest enemy. (Although, I'm thinking a more in-char option would be to Berserk at nearest enemy, seeing as how another bro, Francoise, is gone; OTOH, I'm thinking of offering a truce and a complimentary beer to the Kri'tik with the croaking blow)


HerbieRai wrote:The champion will have 1 hit left after the 2 of our precise shots. I'm not sure if anyone else can get through 6 DEF.


Pretty sure that guy croaked.LTDave wrote:Enemy S Krit'ik, Level 0 : COM 2 , DEF 2 , Hits 2 /10 {Precise Blow, Mighty Blow}

Swodaems wrote:NOOOO, this fight is winnable. If nothing else, fire a parting precise blow at the champion to finish him off. AVENGE ME!
I would have, actually, but I don't have Precise Blow, Fire might ping, and Mighty Blow would be suicidal.Swodaems wrote:NOOOO, this fight is winnable. If nothing else, fire a parting precise blow at the champion to finish him off. AVENGE ME!
Their archers fired both of the last two rounds, actually- targeting the objective that we were supposed to be protecting, the plebs who were transporting loot out of the building. We can expect to take fire this turn if we stay.Werebiscuit wrote:The mere fact that it is not a foregone conclusion is solely due to their archers not firing last turn.









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