Erfgame 3 (CLOSED) - Rules and Discussion

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Re: Erfgame 3 (CLOSED) - Rules and Discussion

Postby Kaed » Sat Mar 23, 2013 10:30 am

Scouting, I'd presume.

Also they can't walk on water so I don't think they can reach you in your current location.
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Re: Erfgame 3 (CLOSED) - Rules and Discussion

Postby Lord of Monies » Sat Mar 23, 2013 10:44 am

Not via the way I took no, but I'm hoping the land connects around to the other side. *sigh* Might have to fly out and find them which is not exactly ideal right now.
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Re: Erfgame 3 (CLOSED) - Rules and Discussion

Postby 0beron » Sat Mar 23, 2013 1:48 pm

Scouts have a short range natural thinkamancy though right? Like 6 or so hexes....
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Re: Erfgame 3 (CLOSED) - Rules and Discussion

Postby Lord of Monies » Sat Mar 23, 2013 2:04 pm

8 hexes I think, but yeah. They're a fair bit further than that though, and even then that only allows me to have a sort of empathic feel of what they're encountering at the time. It's not a full-on thinkagram so to get a report I'll need to meet them in person. I get the feeling I really want to know what they've seen, though current circumstances make that a necessity regardless. I think I'm finally in a position that I can call safe, at least for several turns or so, and one of the things I want most right now is information...followed by money, but information first.
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Re: Erfgame 3 (CLOSED) - Rules and Discussion

Postby Kaed » Tue Mar 26, 2013 3:09 pm

Whelp, we're stalling again because Exate isn't around, but I really blame myself there. I think he wandered away because I wasn't around much for two an a half weeks.
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Re: Erfgame 3 (CLOSED) - Rules and Discussion

Postby 0beron » Tue Mar 26, 2013 3:24 pm

But but but....I have hexes to see, places to go before I end turn! :p
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GJC wrote:Two guys with basically the same name in a discussion about a character getting cloned.
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Re: Erfgame 3 (CLOSED) - Rules and Discussion

Postby Sir Shadow » Wed Mar 27, 2013 10:00 am

Exates gone again? <_<
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Re: Erfgame 3 (CLOSED) - Rules and Discussion

Postby Exate » Tue Apr 02, 2013 1:43 am

Ack. I wasn't even doing anything this turn...
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Re: Erfgame 3 (CLOSED) - Rules and Discussion

Postby 0beron » Mon Apr 29, 2013 5:33 pm

Soooooo...are we waiting on Kaed to stop being destroyed by real life? Or is it because Exate (was) gone?
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Re: Erfgame 3 (CLOSED) - Rules and Discussion

Postby Kaed » Tue Apr 30, 2013 6:37 pm

*crawls in* x_X

My bad.
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Re: Erfgame 3 (CLOSED) - Rules and Discussion

Postby 0beron » Tue Apr 30, 2013 6:51 pm

*pats Kaed fondly on the head* It's ok buddy :p
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GJC wrote:Two guys with basically the same name in a discussion about a character getting cloned.
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Re: Erfgame 3 (CLOSED) - Rules and Discussion

Postby Exate » Wed May 01, 2013 12:23 am

0beron wrote:Soooooo...are we waiting on Kaed to stop being destroyed by real life? Or is it because Exate (was) gone?
This one is totally not on me.

Not that I'm particularly holding the delay against Kaed. Busy times all around.
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Re: Erfgame 3 (CLOSED) - Rules and Discussion

Postby 0beron » Wed May 29, 2013 1:57 pm

Horray, our glorious Titan has returned, all praise him! :)
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GJC wrote:Two guys with basically the same name in a discussion about a character getting cloned.
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Re: Erfgame 3 (CLOSED) - Rules and Discussion

Postby Lord of Monies » Wed May 29, 2013 2:14 pm

That might have been my bad slightly as I've been having him work on my turn 17 for a little while now. Certainly has been good to have him back though, even if my Hard Mode shows no signs of easing up on me at all.
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Re: Erfgame 3 (CLOSED) - Rules and Discussion

Postby Exate » Wed May 29, 2013 10:09 pm

This game is still alive.

Huh.

Well, back to war. I just have to remember what the heck I was doing... I know I had an ingenious plan for the conquest of all Erfworld lying around here somewhere...
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Re: Erfgame 3 (CLOSED) - Rules and Discussion

Postby Kaed » Fri May 31, 2013 9:16 am

Look out everyone, Exate's coming for you.

There will be no negotiations.
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Re: Erfgame 3 (CLOSED) - Rules and Discussion

Postby 0beron » Fri May 31, 2013 9:22 am

Haha good luck with that now :p taking my capital would be far more costly than he probably cares for :)
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GJC wrote:Two guys with basically the same name in a discussion about a character getting cloned.
There's gotta be a good joke in here somewhere.
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Re: Erfgame 3 (CLOSED) - Rules and Discussion

Postby Sir Shadow » Fri May 31, 2013 6:47 pm

Are you sure? Who's to say he's not miles ahead with an arkentool at his disposal or some other type of artifact?
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Re: Erfgame 3 (CLOSED) - Rules and Discussion

Postby Lord of Monies » Fri May 31, 2013 7:08 pm

Exate refusing negotiations? Great. Peachy. Precisely what I was hoping for!

Sorry for not replying to post today Kaed. Got held up and it's late now, so I'll get back to you tomorrow.
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Re: Erfgame 3 (CLOSED) - Rules and Discussion

Postby 0beron » Fri May 31, 2013 7:10 pm

Shadow, Because there's no way he has a 'Tool, it simply wouldn't be fair. Maaaaybe Monies has an artifact of more significant power, to compensate for starting as a Barbarian, but there's no way Kaed would have given a capital Side that kind of advantage :p

My Capital is built for defense. I'm certainly not in the running for the race to world domination yet because I lack the manpower, but if Exate does find my capital I suspect he'll turn around and try to sack someone else first :p
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GJC wrote:Two guys with basically the same name in a discussion about a character getting cloned.
There's gotta be a good joke in here somewhere.
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