GJC wrote:Two guys with basically the same name in a discussion about a character getting cloned.
There's gotta be a good joke in here somewhere.


GJC wrote:Two guys with basically the same name in a discussion about a character getting cloned.
There's gotta be a good joke in here somewhere.




GJC wrote:Two guys with basically the same name in a discussion about a character getting cloned.
There's gotta be a good joke in here somewhere.







GJC wrote:Two guys with basically the same name in a discussion about a character getting cloned.
There's gotta be a good joke in here somewhere.





GJC wrote:Two guys with basically the same name in a discussion about a character getting cloned.
There's gotta be a good joke in here somewhere.



Lord of Monies wrote:Oh yeah, that template I agree with. Use the template you find until you can make your own. If memory serves, doesn't that also apply to the types of unit the city pops too? Considering this might be for sides that none of us account for, you prepared to do that or are we gonna conveniently ignore it (if I'm actually right on this).


GJC wrote:Two guys with basically the same name in a discussion about a character getting cloned.
There's gotta be a good joke in here somewhere.


0beron wrote:I don't know where the reference is, but yes I know this is the case. Treasury requires Capital. It's hypothesized that the warlord(s) purse could hold extra schmuckers from income, but any left over after that would be wasted.



Wiki wrote:Canon
A purse is the personal accumulated Shmuckers associated with a warlord or caster unit. Although there are no physical coins associated with the purse, it has a limit of (Level * 1000) Shmuckers, after which the unit cannot accumulate more. They can also carry gems as physical objects, which can be converted to Shmuckers later.
Barbarian commanders pay the upkeep of any units in their stack at the start of their turn from their purse.


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