Lord of Monies wrote:Yeah, Nnelg, it's usually no longer possible to target individuals BECAUSE of things like mounts and bodyguards.
Haven't you been reading the rules thread?
Marbit changed Fire so that you can only target Squads, not individuals (as long as you're next to another Squad member).
Also, Spellcasting has unlimited range (last I asked Marbit), so for a siege we can just leave the Casters out of range of the enemy (Fire from walls was limited to 18 Squares, again last I checked).
So, we don't need mounts and Bodyguards for Leadership units anymore (unless they're going into melee). Casters don't need anything more than a precautionary measure.
And that frees up our Naughty Kitties for other things. Like this...
The Tenebrisian Cossacks:
Tod: (9com / 9def / 24hits)
Tod's NK: (9+5=14com / 15+5=20def / 44hits / 14{16}move) [Swift x2]
3x Spearmen: (11+5+1+1=18com / 4+5+1+1=11def / 16hits) [Dance-Fighting, Well-Armed, Skilled, 1 AP Banked]
3x Naughty Kitties: (9+5+4=18com / 15+5+4=24def / 44hits / 10{12}move) [Imprinted]
Leadership Bonus
Paragon Inspiration Bonus
Dance-Fighting Bonus
Imprinted Rider Bonus
That's 6 Units with 18 Combat. Six Units which deal more damage than most of the PCs. And I didn't even include Combat Modifiers!
Surely, if we need the Casters on Mounts, we can pop them new ones?
0beron wrote:Just a note, I'm still useless in combat. I provide no bonus to my golems until lvl 3. So no need to plan for me stacking with them.
Well, the Golems could use a Command Unit to act as a Squad Leader. You'll have Golem Bodyguards I presume, so you're not in danger. And nobody knows (or should know) your Golems' capabilities better than you do. Might as well get used to stacking with them now.
Besides, we already have enough casters to protect as it is! If you can take care of yourself, that will lessen the strain on our bodyguard corps. And having you available to direct your Golem Squad(s) both gives you something useful to do, and should make rounds a tiny bit quicker.
Note:
It is my intent to get a PC in each squad if at all possible. That way, each round everyone can post just the actions for their own Squad. As long as everyone's on the same page with the plan, that should make Rounds go much quicker.







