Godzfirefly wrote:One quick question...what is the benefit of the Solvents to analyze the parts of DNA? Will we need to research all four to actually analyze the DNA of a creature properly?
They allow you to look at dna by breaking it down by the relevant nucleotide. I think you could do reasonably well with 2 of them but 4 would be ideal
DNA is made up of Adenine, Cytosine, Guanine, and Thymine (ACGT) in a long chain. The chain is read in order, and certain combinations of the four molecules create certain effects. As far as this game is concerned, I'm guessing we'll be able to break down tissue samples from our progenitors (or other batopods) to figure out what the 'code' is for various benefits, and then recombine particular DNA sequences and make clones or inject them into batopods or whatnot. I'm sure the benefit of our original progenitors is that they have 'pure' expressions, so it should be easy to figure out what the minimum requirement is to get the two benefits we've picked, provided we have all the solvents. Missing some means some guessing. Having unpure examples of genes likely means it'll cost more resources to recreate, since we'll be making junk sequences along with what we actually need.
Personally I think the point when we get to start gene splicing and whatnot will be quite a bit of fun. In the mean time, it's army time!
Edit: What do our batopods do if they go somewhere to collect resources, and there is another batopod there? Will they ignore each other if they both have collect orders? What if one has an attack/defend and the other just has a collect order? Will the collector run off, fight in order to be able to collect, or what?
Will our little batopods fight to the death, or just like a round or two of combat?
What is the benefit of having two batopods fight in the arena instead of simply examining them? Both require an action from the batopod, but no action from the character.
You mentioned it over on the OOTS, but you never put in the posts here about the lab defenses.
Edit2: What is the benefit of crossbreeding over regular breeding? Are there different species of batopod then?
Edit3: Just remembered one of my original questions: How do Batopods and Humans interact when they aren't friendly? Can I attack someone's Batopod if I find it? Or will it attack me? Will it kick my ass outright, or the other way around, or are we fairly evenly matched?
Edit4: Do we set up camp in neutral areas, or can we make camp in one of the resource points, possibly trying to claim it as our own? Is there any advantage/disadvantage to that beyond the possibility of denying other access? Can we attack each other's structures? Can we fortify our structures, or make things like walls or little forts for our Batopods to use?