rules are coming now
Welcome to Erftoria! Home of techno-machines and steam-punk elves with voodoo cannons.Rules
Erftoria is a cross between steampunk, Diplomacy the board game and Empire Total War. Players take the role of Emperors/Kings/Queens/Empresses of a newly split off kingdom following the death of The greatest Empress Erf has ever known... AKA your mother. The great Empress Erftoria has ruled the known world for thousands of turns in one universal empire, maintaining each side as an independent Kingdom with her as Queen, but now that she is dead (under mysterious circumstances!) her former realms have separated and war comes once again to erf.
Each side begins as a pre-established kingdom. Players will be free to design the particular fluff of the Kingdom to their own likes. I have room for 5 players, in the far flung corners of the Empire. Erf no longer use's 'cities' but instead 'regions' to define things. Each kingdom starts with a similar number of regions but not exactly the same (each kingdom will have hidden advantages, tech level, number of generals etc etc)
Everybody will have 3 Unit Types they can produce in EVERY region those being, militia, line infantry and officers. Upgrading regions allows them to unlock further unit types for creation, such as specials A - D and Generals. These units are customizable as per these rules.
COSTS FOR STAT UPGRADES
Hits: 1 point per 1.5 hits
Attack: 1 point per 1 attack
Defense: 1 point per 1 defense
move: 1 point per 2 move.
Militia (5 extra points) - lowest grade men armed with cheap weapons. Base stats: 3 Hits, 1 Attack, 1 Defense, 2 Move and Home Guard.
Line Infantry (5 extra points) - the standard unit of battle. Base stats 3 Hits, 2 Attack, 2 Defense, 2 Move.
Officers (5 extra points) - minor nobles and those troops who have earned a commission. Base stats: 3 Hits, 2 Attack, 2 Defense, 2 Move, 1 Basic Special (your choice!)
Now specials are entirely different. You design them yourself based on a number of points with no base stats what so ever.
Special A - 15 points (maximum 2 basic specials)
Special B - 15 points (maximum 2 basic specials)
Special C - 20 points (maximum of EITHER 1 advanced special or 2 basic specials)
Special D - 30 points (maximum of EITHER 2 advanced specials or 1 advanced special and 2 basic specials)
Character Units (Your Generals, Engineers and Casters) are different and their stats are randomly assigned upon popping. You should specify when trying to pop them what KIND of character you are hoping for (strong, fast, hardy etc etc etc) and it will be taken into account.
Please remember that this is going to be a steampunkish world where technology is always developing. Additional units will be RESEARCHABLE as the game progresses and just because you start with a small kingdom doesn't mean your going to be overrun immediately because you will have special advantages to help make the game more balanced.
MORE RULES TO FOLLOW LATER.