drachefly wrote:Not necessarily unnatural - it could simply be that he scouted out the best city for popping archons and took it.
I wouldn't bet on it, but we can't rule it out.
This might mean that cities themselves have attributes we don't know of though.
I believe it was mentioned that Charlie can pop an archon every turn, or three with a turnamancer (Wiki
), if this is not an arkendish ability but a city ability does that imply that cities might have attributes like +100% archon build rate (+300% with turnamancer?), Restriction: City can only build archon unit types?.
I am less likely to believe this simply because we havent heard anything about cities having specials of this natural before, though it could be possible that it just hasn't come up in comic before. If cities do have abilities (open ability slots at level 5?) like that though it could explain some the more interesting parts of cities we have seen. Olives garden, Spacerocks Garrison, GK's tunnel system, though some these imply that L5 specials would have to be made, as Olive made her garden and besides some of the natural tunnels at GK, Sizemore admitted to digging out most of it, though we dont know details on the garrisons construction.
Alright, well i got off-topic.
Any who, I am not sure if we will see a sudden shift in unit types or not. Specially since if Spacerock generates the same units we have seen Jetstone using up to now, it would clash with the feel of Gobwin Knob units. I almost feel that we will see similar units, but adjusted for life under Gobwin knob.