Credits to: DorianMode


He was fascinated with the question of how they kept three cities hidden from their nearest neighbors: Transylvito to the south, Jitterati to the northwest, and Gobwin Knob to the east.
Ferrous wrote:I know our information is sketchy at this moment, but I would like to see if we can pool together what we know to form some kind of map of Erfworld. After getting enough information together, I, or someone with better graphics skill than I, can make an actual map.
EDIT: if there is in fact a map of erfworld already, kindly point me in the right direction. However, I was unable to find anything on the wiki or on the forums.




raphfrk wrote:It should also probably estimate the distances based on how long it took the units to fly.
There is also an issue with respect to how the coordinates work. They appear to be X/Y coords which don't map very easily (or uniquely) to a hex grid.
raphfrk wrote:It should also probably estimate the distances based on how long it took the units to fly.
There is also an issue with respect to how the coordinates work. They appear to be X/Y coords which don't map very easily (or uniquely) to a hex grid.
koolatron wrote:Sure it does. X just ends up being at something like 30 degrees with respect to straight left-right, with Y remaining straight up-down. You can designate any hex uniquely that way with just two numbers.

DevilDan wrote:Maybe people could post diagrams illustrating problems or solutions to the coordinate systems problem...
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.|-2,-2|-1,-2| 0,-2| 1,-2|
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. |-2,-1|-1,-1| 0,-1| 1,-1|
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.|-2,0 |-1,0 | 0,0 | 1,0 |
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. |-2,1 |-1,1 | 0,1 | 1,1 |
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.|-2,2 |-1,2 | 0,2 | 1,2 |
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.|-4,-2|-2,-2| 0,-2| 2,-2|
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. |-3,-1|-1,-1| 1,-1| 3,-1|
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.|-4,0 |-2,0 | 0,0 | 2,0 |
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. |-3,1 |-1,1 | 1,1 | 3,1 |
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.|-4,2 |-2,2 | 0,2 | 2,2 |
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DevilDan wrote:Maybe people could post diagrams illustrating problems or solutions to the coordinate systems problem...




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