I seriously doubt it. Dove has told us that Carnymancy is all about the show, that everything is a show. We don't know what rules a Carnymancer can break, but surely it's connected to the show. If we could find something that certainly isn't part of the show, then we would probably have found something that Carnymancers can't rig. Dove said that everything is a show, but the audience is never really part of a show. The world you see might all be contrived, but your own private experience of that world is always real. My interpretation of B1P54 is that Thinkamancers become overwhelmed by the difficulty of linking when they try for more than a 3-way-link, and that's the audience, not the show, so I'd bet it's beyond the reach of Carnymancy.Taikei no Yuurei wrote:Since carnymancy is all about breaking rules, and 3 caster links seem to be a built in maximum... might a carnymancer be able to fudge the rules so that more than 3 casters could link?
More generally, I suspect that Carnymancers can't give people the ability to do things that they don't know how to do conceptually. A Carnymancer might be able to give you the ability to lift a 100-ton boulder by making the boulder seem as light as air, but the Carnymancer wouldn't be able to help you understand trigonometry because that would be manipulating you instead of manipulating the show. I guess a Carnymancer can't stop someone from becoming confused when dealing with a hundred things at once (or linking 4 casters), because that's just the way audiences are. Reaching even further, I suspect that Carnymancy can't help a caster cast without juice because I suspect a caster's juice represents the freshness of the caster's mind, and running out of juice is mental fatigue, which ought to be a matter of the audience.