Daemonwelsh wrote:Our chatroom is here for discussions about the game.
Not exactly a chatroom, but a part of the forum.
It would be preferable if this topic were to be strictly gameplay, and the other one used for mechanics, and everything else.





Crovius wrote:That's my city!
Also, how many moves to calvalry have? I forget if it's 2 or 3.
And does the city defense bonus still mutiply the effective # of units in the city? Cause then I have 12 calvalry in there.

Crovius wrote:How abotu both sides need to have allies researched, and have to agree to the alliance?
I mean honestly, I don't see why alliances need to be researched. It's a diplomatic move, not a technological advancement.
Daemonwelsh wrote:Crovius wrote:How abotu both sides need to have allies researched, and have to agree to the alliance?
I mean honestly, I don't see why alliances need to be researched. It's a diplomatic move, not a technological advancement.
with this version of alliances, it is forced. and it takes all of 4 a-mancy points to forge an alliance with someone else without their consent. this way there is also an in-game mechanic for making an alliance.
GeeFresh wrote:Hey dudes, Just found this chatforum.
Am still none-the-wiser.

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