Lothmar wrote:Well actually, I believe Dance-Fight is an ability that can be taken as you level up.
*shrug* Speculation. There's no support for selectable abilities (like DnD Feats) in the comics. Given the limited set of abilities that one might select (can't choose flight, regeneration, fire, etc.), I really doubt it. There'd need to be a lot of selectable ones, and we have so few non-supernatural ones on the Natural Abilities list. In short, there's nothing except Dance-fight that you could select, so choosing from a list of 1 isn't a choice.
Sort of like taking leadership or other abilities, it all depends on character build/personality, etc.
No one "chooses" to take Leadership. It's the ability that makes one a Commander or Warlord. That takes a cash investment by the Ruler. That's pretty clear. You pop as a Warlord, or you can be raised from the ranks at massive expense to be a Warlord, but you don't choose to become a Warlord, if you are not one.
In fact, I believe that is why parson prepared his battle plan as such for the garrison so that he could have a bonus his opponents did not.
There's nothing in your statements that suggest this conclusion of a motivation different from his explicitly stated motivation. He states that he is stacking as many bonuses as possible to create a meatgrinder. That has nothing to do with what granted the ability to grant bonuses in the first place.
He also explains that the uncroaked could only dance fight because it was a special ability granted by a master class croakamancer who could lead the dance fight; notice she never actually engages in dance fighting as she is projecting the ability to the uncroaked.
Note that you never see any unit actually dancing at the moment it strikes anything. Wanda is in the front of the dance-fight from the camera's perspective, but there may be uncroaked behind the camera. If she were at the front, she'd be vulnerable to a directed attack by a Warlord stack.
Just because a 'commander' has 'Dance fight' does not mean he can confer that same ability to all his troops normally though however. At best he may be able to lead his 'stack' though I doubt it. I think this is why they used a handful of archons to set up the grid, so they could project the ability to the soldiers.
Uh, what was the point of the DDR, if not to confer dance-fight onto his troops? You're absolutely right without a doubt, so why are you waffling? If Ansom could confer his dance-fight without magic on his troops, he would not have needed the Archons.
In fact, Maggie uses the term 'guide' a dance fight and we know that the archons use thinkamancy, not foolamancy.
We don't "know" anything about the limits or abilities of Archons. We've seen them use Thinkamancy, and Shockamancy or some other offensive 'ancy that kills things. That we haven't seen them perform any other Discipline does not mean they are so limited. Further, please note that no Archon has ever appeared in the Magic Kingdom: they may not follow the normal rules. It is highly likely that they are the special unit of the Arkendish, which makes them, like Decrypted, special. We can't assume that they follow the normal caster rules, so we really can't limit them based on the knowledge of normal casters at this point.
And, further, do not read too much into a single word used by a single person. This comic is not written such that certain terms are reserved for game use. The difference between "lead" and "guide" is not enough to make a game rule decision on. Authors need to avoid using the same word over and over again in their fiction. English is good for helping with that since it has such a large lexicon -- lots of words with similar meanings. Picking on a single use does not make that one use right and others slightly wrong. Erfworlders are born with knowledge, but lots of things are not specific. XP, for instance, is a theory, not a game rule. So it is a mistake to think that different people would think of the same ability in slightly different ways. Everyone is going to spin everything slightly differently.
You also notice that ansom never actually engages in 'dance fighting', he remains stationary the entire battle on the rug following the display. I believe since he was practically the only one on site who had dance fight parson was so set on stopping him.
You're presuming that anyone not seen dance-fighting can't. That's a pretty big assumption.
Ansom does not remain on the rug high in the sky. Last frame in 128. Ansom is in formation at the front of the troops, on the ground facing the GK forces, not in the airspace above them facing the troops. Fourth frame in 129, Ansom is in the middle of a mass of RCC troops, not above and not in the front rank. If he'd remained in the sky, Parson could have had Maggie target him with air defences. Highest priority target in the RCC. No, he's away fromt he fighting keeping the fresh troops dance-fighting as they arrive to replace losses.
Going to point you at 111 and 113. Caesar opens with a dance fight in 111, but when he strikes at Stanley in 113, it's an axe-kick, not a dance move. No one is ever shown dancing at the moment they are striking or defending. The dance-fighting lasts only until the blows need to be struck, but the bonus must continue beyond that point or there would be no point.
On another note, I think the explanation in the most recent comic is helpful; but will not solve the debate between the two tiers of a similar school of magic.
This summer will be one of revelation. A lot of answers are coming, especially on game rules.