turbler wrote:Oh and Sinrus, Snake Eyes and Gambler have no cost... I don't think that was on purpose...
Thanks, fixed it.
turbler wrote:Oh and Sinrus, Snake Eyes and Gambler have no cost... I don't think that was on purpose...

Spoiler: show






turbler wrote:Lucky lukcy guy... how'd he do that so fast then... with only 600 shmuckers to start, and a level 1 city? Did he magically take more turns?


Crovius wrote:I'm still on turn two. I've yet to get a response to my last reply. Which I sent 14 hours ago.


Crovius wrote:Yay!
I do hope I can get a warlord soon so I don't attack the first person I run into.
Also, if you got the chance to look at the wikipedia entry for Promethean: The created, it's a great source of info on what stuff will get named.


Crovius wrote: Nepri often look like slimey businessmen (sometimes literally on the slimey part). I want the first Nepri to be named Mr Smith.




Ehbobo wrote:Hey guys, I'm ready. Send me your ORDERS.......


Is there a list?
Or, say I want "Builds roads" as a special. Is it minor, usual or major?
Can I make a Special Unit Class D with the Dehn Surgery special?
What bonuses are there?
Why aren't the attackers getting any bonus?
Why aren't bonuses counted in the "retaliation" phase of a combat round?
Is the die roll "added", or was it meant as a multiplicative factor?
And what is the die that's being rolled anyway?
In the "attack" phase of a combat round, why is the defenders' sum-of-defense divided by the number of defenders? Wouldn't number of attackers make more sense?




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